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Horror Windmill Giveaway

Game Giveaway of the day — Horror Windmill

From one distant settlement they asked for help.
User rating: 6 (30%) 14 (70%) 10 comments

Horror Windmill was available as a giveaway on February 18, 2021!

Today Giveaway of the Day
free today
Need a cure for boredom?

From one distant settlement they asked for help. The message said that there were zombies in the old mill. Not believing, but still taking the weapon, you went to check.
Entering the village, we saw only a couple of zombies eating the dead.
Having quickly killed them, they saw how crowds of zombies moved towards you from the old mill on the hill.

System Requirements:





File Size:

243 MB



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Comments on Horror Windmill

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It's always good to see participation here with reviews and comments, the more the better. Thank you all!

That said, I just think it is worth mentioning that, whether one likes each particular game or not, jurij has been extremely generous to us here and deserves a thank you for that. So I just wanted to add my thank you!

I hope everyone is healthy and keeping safe. Yet more snow here in NYC today! Between the weather and the pandemic, I am going somewhat stir-crazy. Thank goodness for the collection of games, most from here, that I have been able to play as a distraction!

Thanks to all! Stay safe!

Reply   |   Comment by jboy  –  8 days ago  –  Did you find this comment useful? yes | no (+7)


Thank you JBoy and yes, we should thank Jurij. I used to include a thank you with all my reviews, but over the last year or so I've tried to cut down on the size of the reviews. If you remember a couple of years ago I was considering stopping my regular reviews as it was taking up a considerable amount of my spare time and other projects I have on the go were suffering; but in the end I opted for a shorter format. Stay safe and again thank you.

Reply   |   Comment by Whiterabbit-uk  –  8 days ago  –  Did you find this comment useful? yes | no (+7)


Whether positive, negative or mixed, you have always been gracious and appreciative in your reviews and write-ups, Stephen. I was not singling anyone out but just wanting to say thank you to jurij and remind people of his/her generosity.

Your efforts here over the years don't go unnoticed. That you continue to help facilitate these offerings, review. advise, recommend, answer questions, etc. is greatly appreciated.

Be well!

Reply   |   Comment by jboy  –  7 days ago  –  Did you find this comment useful? yes | no (+3)


Hi JBoy,

Thank you for your kind words.

I try to be fair minded over most games given away, unless a game has no merits whatsoever and which is very rare - I think the last one I gave a negative review to was a really basic breakout that was badly made full of bugs and no fun to play; breakouts are one of my all time favourite arcade games.

I always try to see the positives in a game. The first computer game I purchased new back in the early 80's was a text adventure called 'The Island of Artuan', which was on a 3 inch floppy for a system called the Einstein 64 by Tatung. I think they are credited with the first floppy with a hard shell, but theirs was only 3'' as opposed to what became the standard, which was 3.5''

By today's standards the game was pretty dire, with no more than 10 poorly drawn images amongst the text adventure. Apart from it being quite short, you could easily hack the game and find all the secrets, plus it cost a lot more than the average AAA game does now.

In fact, if you take account of inflation as it was way back in the early 80's, it cost £25 back then. Apparently that's equivalent to around £65 now; so, in fact, I paid double the price of an average AAA game today . The point I'm trying to make is that I can appreciate the effort that has gone into most games; even those that use proprietary game engines where no programming knowledge is required and you basically cobble together your games from pre made modules.

I think a lot of younger gamers haven't experienced the evolution of games, from very pixilated flat graphics with no true 3D worlds, only isometric representations of a 3D world, plus sound effects etc were pretty dire compared to the surround sounds you get in most decent AAA games these days.

I love the latest games, but I still got the same buzz from those early and very basic games. I think that's why I tend to write positively when I review most games. It's very rare that I would completely lambast a game.

Stay safe and again thank you for your kind words. It's community members like yourself that have kept me tied to this site as a volunteer since it's inception back in 2006.

Reply   |   Comment by Whiterabbit-uk  –  7 days ago  –  Did you find this comment useful? yes | no (+2)


Sure thing, you're very welcome.

I understand about "the same buzz"! There was a thrill playing some of those older games because the technology was still in its infancy and what seems like nothing now was often gasp-inducing back then. Even Pong and Tetris were amazing at one time! As was Pac-man! I remember being enthralled with Zork which was, I believe, the first computer game I bought on discs. Myst was another. Though I've got to say, I still love playing on a good ole classic pinball machine when I come across one!

Reply   |   Comment by jboy  –  7 days ago  –  Did you find this comment useful? yes | no (+1)


I agree; I remember when I played Dungeons and Dragons and Tunnels & Trolls around a dining room table with some old school friends back in the late 70's and early 80's. We'd start every Saturday afternoon and stay up playing all night into Sunday afternoon. We'd take turns at being Dungeon Master and would design our own dungeons. I'd spend weeks creating a dungeon and even made up models of weapons and create potions from various sweets and drinks; negative ones would be bitter or sharp like salt or lemon juice, others would include that moon dust that exploded in your mouth. I can also remember when digital games started to appear; I would dream of being able to play Dungeons and Dragons in a first or third person perspective. At the time I never dreamed of the way it would eventually turn out; with almost life like clarity these days. As computer power increased so did the realism.

I was big into electronics as a teenager and young guy and built several large projects such as a synthesizer (on the lines of a MOOG synthesizer) It took me over a year to build using plans from an old practical electronics project that ran on a monthly basics for 12 months, each month would introduce a new part of the synthesize for example Ramp Generators and Sample and Hold circuits. I got generous donations from my grandmother to pay for the various components I needed to build each of the circuits. She funded most of my projects back then. Luckily I had the use of a fabrication unit where all the front panels were made and then sent off to be spray painted, then I'd label each switch, light or control knob with letraset before covering it with clear varnish.

One of my projects was a meditation unit that could pick up αlpha and βeta waves from your brain. I imagined being able to control things with my brain; which apparently has become reality. I'm sure as that tech' evolves it will somehow be incorporated into future VR technology. Even Haptics will become more evolved and be incorporated until we will experience so many of our senses within a digital world. I believe all of these will be practical in our life time.

I've still got a hard copy of Myst; when I first played it I was amazed at how real it looked. Even today it still looks pretty decent, though I reckon a revamp of the graphics would be popular amongst older gamers who remember playing this game when it was fist released . :) You can get the complete editions on Steam. I'm still missing Myst III and Myst IV from my Steam collection. I've not played it since 2012, but I'm (thanks to your reminder) going to reinstall it today. I have III and IV in a complete hard disk collection of the Myst series including Riven; but it's stashed somewhere in the attic or loft areas of the house (together with hundreds of other hard copies of games, most of which I've since re-purchased when they've appeared on Steam.

As for Pinball games. I love 'em to bits. I've got most of the ones on Steam, though I'm missing some of the more recent releases for Pinball FX, Zaccaria Pinball and The Stern collections. One of my favourite series are the 20+ year old 3D Ultra Pinball games all of which are available for free via various abandonware sites. They are now quite dated graphically, but still have some excellent and innovative game play for pinball games. You do require DOSBox to play them. There's a useful tutorial in the Game Discussion sticky section of the forums telling you have to use DOSBox in conjunction with the old program Norton Commander. I've linked some of my favourite titles that are available for free below:

3D Ultra Pinball 3: The Lost Continent
3-D Ultra Pinball: Creep Night
3D Ultra Pinball: Thrill Ride
3-D UltraPinball: NASCAR
Adventure Pinball: Forgotten Island

Old-games.com also have all of these, but you have to pay a subscription to be able to download them. The advantage with Old-Games.com is that they have incorporated DOSBox into a lot of their games, which makes it easier to just download and play them. Still other abandonware sites allow free downloads of all the 3d Ultra Pinball games.

Reply   |   Comment by Whiterabbit-uk  –  7 days ago  –  Did you find this comment useful? yes | no (+3)

It's odd how these days game can have such beautiful graphics and such run-of-the-mill or slipshod gameplay. Pfft.

I've developed a greater appreciation for Indie Devs, but it does seems some make the same game over and over with different background and retain the bugs you've found in their other titles.

Myrr. Ranting aside, downloaded this at 4 am because, windmill. Seems like it worth a try if you're not a heavy FPS fan still. Last thing I tried playing was Borderlands: Handsome, and the most fun I had was listening to cute robot talk a roll of nonsense. ^^ For a small size game, this is worth a look.

PS: It didn't ask me to restart my computer.

Thanks for the giveaway and for the reviews @Whiterabbit and @Exxoplagiate.

Reply   |   Comment by Dana  –  8 days ago  –  Did you find this comment useful? yes | no (+3)

This is my first try on an game made by Jurij, and it will most likely be the last try.

+ The the setting atmosphere is not bad.
+ Graphics are astoundingly detailed and the branches of the trees are moving in the wind.
On the first run gameplay stuttered until I lowered the details in the menue
+ also the (single) map is not bad, but very small

But this is where every positive aspects of this game end.
- The motion of the monsters (they all look the same) is horrific, also the sound does not fit to the monsters
- There are several map and object defects
- The way you can climb up the windmill tells me all that I had to know about this game
- The pistol shoots like a submachine gun and you have many hundreds of rounds left
- aiming or not aiming makes no difference
- gameplay is boring and repetitive, I uninstalled it after testing the first wave.
-After installing the game asked me to restart my PC:
"To complete the installation of Horror Windmill, Setup must restart your computer. Would you like to restart now?"

Verdict: The programmer seems to be a shooter fanatic, but I recommend
that he might better PLAY existing shooters than trying to program them by himself.
243 MegaBytes download ... What a waste of my time.

Reply   |   Comment by Exxoplagiate  –  8 days ago  –  Did you find this comment useful? yes | no (+12)


Hi Exxoplagiate,
Thank you for taking the time to post your comment, it's appreciated. I agree with a lot of what you said about this game, but I do think it does have a place in some community members game libraries,. Personally I have far superior zombie, monster shooters so don't keep these Jurij games. I think they become very tedious after a while. Okay, if you play them for 10 minutes or so they are okay. The graphic as you said was quite decent, but the bugs in the map, i.e. being able to walk under water, and also keep the enemy at bay as they do not enter the deep water as well as other issues spoils what could have been a decent introduction to the world of shooters for those who've never played one. The pistol is definitely overpowered and some of the others such as the snipe rifle are under powered.

During Steam sales you can pick up older AAA games such as Men of Valor (one of my all time favourite Vietnam FPS games) for less than what this is being sold for over on itch.io.

Again, thank you for your feedback.

p.s. there are other zombie/monsters, but they don't appear until the second or third wave. For me, the most impressive thing I found about this game was when I first booted it up and appeared just outside the pumpkin field and was quite surprized by the clarity of the environment as well as the lay out. As usual though, as soon as the monsters appeared and I could walk under water and walk through parts of the environment, things went downhill. It becomes a bit of a grid after three or four waves; then for it to reset after only six or seven waves to the first wave just spoils it completely. That said and as mentioned in my short review, it's a good coffee/tea break game if you only play it once in a blue moon. :)

Reply   |   Comment by Whiterabbit-uk  –  8 days ago  –  Did you find this comment useful? yes | no (+6)

Horror Windmill
In Brief
This is the 28th game we've been given since August last year that was created by Jurij and distributed by Falcoware. The Falcoware installer has been removed from the game, so there are no in game adverts when you boot the game up, and your browser will not be redirected to Falcoware's site when you close the game down apart from the first time when the game has finished installing. The four non-game shortcuts that are installed to the desktop are internet shortcuts and do not affect your system. They can be deleted with no effect on the game. See the results of my virus scan at the end of this short review.

The game is based around the Unity engine and is a first person zombie/monster shooter that give you a selection of several weapons, which can be accessed via the mouse wheel or the number keys. Game play is similar to most of Jurij's previous giveaways, where you explore and attempt to survive a single arena, where monsters attack you in several waves. At the end of the last wave it resets to the first wave. Each wave consisting of increasing numbers of monsters. Once you've figured out where all the ammo and health packs spawn, it's easy enough to survive until you get bored. Unlike most of these games from Jurij, you start with an ample supply of ammo right from the outset. The first health pack gives you 20+ health, thereafter you get 25+ health.

Key bindings are not editable; also, unlike most of Jurij's games you can't access the key bindings via F1, but they are standard FPS key bindings i.e. WASD or Arrows for movement, space for jump, mouse wheel for weapon selection G for grenade, C for crouch, R for reload. To gauge the size of this arena, If you run around the perimeter, it takes about 60 seconds.

I actually liked this one as it was more open than most of Jurij’s previous titles, plus it had a hill with a windmill on that could be used as a vantage point, so you could see more or less the whole arena; plus the lighting was decent. You can adjust the quality of the graphics from low, medium and high. It’s mainly down to shadows and shading. I would recommend saving this particular game for coffee break only sessions otherwise you'll probably find the game play becomes very repetitive and ultimately a tedious grind. If you leave the game it always resets to the first wave when you start it up again. The video quality settings (accessed via the Esc key add shading and shadows the higher the quality you select.

I've suggested lots of times over the past several months since we first received a Jurij game that the developer combines all of the different games of this type he's created with a single level into one game where you progress from one level to the next , this would make the game much more interesting and give a sense of achievement as you progressed from one level to the next.

If you don't have many FPS/zombie games, it's probably worth downloading, but don't expect Battlefield/Call of Duty graphics.

As with many of these unity games, there are some bugs, for example there are places that the monsters cannot move to if you are standing in particular places. It depends on where the monsters are with respect to the invisible nav-mesh that dictates their movement. This can be used to your advantage at times. You start out with an adequate supply of bullets and ammo and health pack respawn frequently; always in the same spot. You can boost your health to a maximum of 200 and the maximum ammo you can hold is 1000. Also, you can walk under water in the deeper parts of the lake. Thankfully it's easy to get out despite the steep sides.

You can see a video of game play HERE. There’s a second Horror windmill 2 that we may see in the future.













Today is the last chance to grab a free copy of the latest free games from Epic Games which ends at 4pm UK time; i.e. Halcyon 6 Starbase Commander; a retro space strategy RPG with base building, deep tactical combat, crew management and emergent storytelling. Tomorrow (18th February) we will be getting two games Absolute Drift; an excellent minimalistic top down drift game and even better Rage 2; a superb post apocalyptic first person shooter, with the ability to drive vehicles in an open world. {Created by one of my favourite game studios (Avalanche Studios with ID Software) I'm playing two of Avalanches games at the moment (with friends) called Second Extinction and Generation Zero; they are also the creators of the fantastic Just Cause franchise}.

At the moment We Were Here an atmospheric first person psychological horror game is free over on Steam until the 22nd February.

Please see Delenn's threads for Steam and Non Steam freebies HERE and HERE respectively. It’s worth adding these to your favourites and checking regularly for available freebies. Most are only free for a specific time. If you miss the deadline you’ll miss out. Once added to your account, it’s yours to keep.
Notes on Security
I scanned a zipped copy of the installed game and it found zero hits from 60 antimalware engines. The downloaded executable may include some low level adware that only opens your browser to Falcowares home page after the game has installed, but does not inject any malware into your system. When your browser is opened to Falcowares home page it earns them some money, part of which is given to the developer of the game for allowing the game to be given away free. You can see the results of the scan via the following link:


Reply   |   Comment by Whiterabbit-uk  –  9 days ago  –  Did you find this comment useful? yes | no (+9)
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