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Amelie's Café: Summer Time was available as a giveaway on June 1, 2025!
Help Amelie turn a ramshackle hut into the classiest joint on the island as she caters to a variety of guests, keeps her cooks busy, and racks up big money in Amelie's Café: Summer Time. Earn bonuses as you play by mastering fun minigames! Staff and café upgrades will also keep you from going under. With gripping Time Management gameplay, Amelie's Café: Summer Time is your ticket to fun!
- Awesome characters
- Gripping gameplay
- Cater to a variety of guests!
Windows XP/Vista/7/8; 1.0 GHz; 1024 MB; DirectX: 8; Hard Drive: 95 MB
86.4 MB
$9.99
First given away here in 2013, where it was well recieved. There is a review at the bottom of that page posted by the former moderator and well respected gamer, Whiterabbit. To find it, type Amelie in the text box at top. For some reason, the full name doesn't work, Amelie's Cafe doesn't work, Amelies doesn't work, only Amelie. Never seen that before, but typing Amelie gives you all the giveaways here from this series, about 8 I think, and Amelie's Cafe: Summer Time is 2nd to the bottom, just above the original. There are several versions. Any game that Alawar distributed with any success was repackaged often many different times, sometimes with interesting changes, sometimes not too far from the original. Also, there is a handful of reviews if you click the BigFish link in the above blue box, which the owners have included just for the purpose of those reviews, not because BigFish developed it, but because they are one of the sites that host the game. They do the same thing with Steam when that's where there are available reviews, which you can see in yesterday's blue box.
This is a standard restaraunt time management game where you serve guests while your staff cooks and you also have to clean up after the staff, they won't do it themselves. So, it's a case of balancing tasks quickly and efficiently so your guests won't leave in a huff, and the more you please them, the higher you score. According to some of the reviews, the differences to some of these games in this one, besides the summer cafe setting, are a match 3 game attached to every level, where you can earn bonuses to make your life easier, and also a survival mode. The bonuses give the game an element of strategy, as there are different bonus type you can emphasize - or a balance of most or all available bonuses. Similar to the choices you have to make in the upgrade table in Kingdom Rush, for you Tower Defense fans. So you have to decide which bonuses you're going to try and make matches for, unless you're just so super good at matching that you can get them all, every time. Not sure, haven't played it yet. Whiterabbit felt all the bonuses where useful.
According to Whiterabbit, the survival mode gives you the chance to just keep playing, earning money and upgrading your cafe until you have 3 dissatisfied customers, so you may be able to play for quite awhile. Also, this mode has 3 levels of difficulty, so this may give the game quite a boost. Overall, he felt the story mode wasn't too long and the play could be pretty repetitive, which some will and some won't enjoy.
He also mentioned a couple of aggravations which were questionable choices by the developers, rather than glitches. You can see those in his review.
Don't know if I'll download, couldn't get the last couple I tried to work, but those were likely isolated incidents. If I do, I'll write a review. I'm 50/50 on Time Management. I don't mind timed games, but some TMs are more like work than a challenge, and, if I want to go to work, I will. And get paid real money for it. LOL. But, I am a match 3 fan, so...
But, this seems like a worthy offering. Thanks GGOTD, and Alawar, or whoever the source is.
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Update: Didn't realize I had another Amelie's Cafe - Holiday Spirit - a Christmas themed one, which I believe may be newer, although they're about the same. Hadn't tried it yet, so compared them. Holiday Spirit does have a more difficult mode for the career track - "Santa mode". Both have 3 difficulty modes for Survival, basically in 3 different locations. In Summer Cafe, it's 3 different cafes - perhaps you earn the other 2 as you go along in either career or survival because they're grayed out to start. In Holiday Spirit it's 3 different locations. The 2nd one is "The Forest". You serve food out in the forest? In winter??? In any case, play seems about the same, but I found Holiday Spirit to be more difficult for reasons I can't explain yet. Also, seems to be a glitch in both the tutorials, which starts automatically on the 1st day, but you can skip. The tutorial gets to the point where it's showing you the bottom match 3 bar, where tokens to match slide across as you perform actions fast enough, but you can't access it, or do anything until you quit the tutorial. You're stuck at that point. Is that the end of the tutorial? Who knows, but it doesn't seem to matter. You match by clicking on tokens that don't match to others in the row you're accumulating until you get 3 or, even better, 4 in a row. Suddenly you get money (coin token), immediate customer patience improvement (candy token), or all your food prep tables automatically cleaned, or other bonuses I haven't dealt with yet. All explained in a pretty good help section you can access at any time from the menu page. There is one confusing aspect in both games help sections, though. The initial explanation says that some guests (guest?) can ruin your restaraunts reputation (maybe only for that day?), but the list of guests and their characteristics provide no clue as to who. I suspect in Summer Cafe it's the businessman. Don't remember if he's in Holiday Spirit, too. Or maybe the mechanics of that aspect are revealed later.
For some reason, I failed 3 times in day 2 of Holiday Spirit, but was fine on the 1st 3 or 4 days of Summer Cafe. Maybe the way the guests come out, or how long they stay is different in Holiday Spirit. Whatever it is, it appears subtle. Got bogged down early in Holiday Spirit's 1st survival mode, but breezed along in Summer Cafe. It's kind of a mixed bag. Had gotten up to over 8,000 points, which I'm sure isn't that much, after about 10-15 minutes, and still had 1 guest left - as I said before, you survive until 3 guests have left without being served. I think even 1 guest leaving in career and you fail. Or maybe more there, too. But, after 10 - 15 minutes I found survival a bit boring unless, I guess, you're caught up in the high score/adrenaline hit. Eventually started to feel like a "rat race".
I definitely recommend Summer Cafe, if you're into it. Fine for what it is, if you like that, and I enjoyed playing career in it, and survival initially, too. Though it doesn't matter today, my jury's still out on Holiday Spirit.
This is actually another weekend giveaway from out friends at Toomky. So, thanks again, Toomky.
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