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Tempest Giveaway
$11.99
EXPIRED

Tempest

Set sail and get your hands on all those legendary treasures!
$11.99 EXPIRED
User rating: 56 (71%) 23 (29%) 32 comments

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Visit our main page for more free licensed software.

Win one of the 50 Steam keys for Tempest!

When we created Tempest, we focused on the most thrilling part of pirate life – sea battles.
As you navigate the dangerous waters of the game you won’t just catch up with merchants, but you will encounter fellow pirates, creepy followers of a mysterious cult and terrible mythical monsters: Kraken, Leviathan and other infamous creatures. Your ship – the pride and joy of any freebooter – can be customized in many ways. You are free to change almost everything – from the color of your flag and sails to the ship’s hull and figurehead.

System Requirements:

Minimum: Windows XP SP3; Processor: 2 GHz Dual Core; Memory: 2 GB RAM; Graphics: Hardware Accelerated Graphics; DirectX: Version 9.0; Storage: 500 MB available space

Publisher:

Herocraft

Homepage:

http://store.steampowered.com/app/418180

File Size:

500 MB

Price:

The game is available for $11.99, but the winners of our contest will get it for free.

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Comments on Tempest

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Please add a comment explaining the reason behind your vote.
#1

..................................Moderator comment.......................................


There are still a couple of hundred games available from the list of games I posted over in the forums (with more to be added over this weekend). You'll find the list HERE. I've still to send out codes to a couple of community members who posted comments about last weeks games. You will get your codes as soon as I have time. To be eligible for one, two or even more games, you firstly need to post a comment about the game that is appropriate, (i.e. it can be either a negative or a positive comment about the game and can include improvements you think would improve the game). Today's game is still under development, so ideas you post may even be incorporated into the final build. Okay, unless you've already purchased today's game on Steam, how can you review it? Simplz!!!!! You could watch some videos of game play (see the ones I've posted below); from those you can get a very good idea as to what the game is all about. If you do want to participate in my personal giveaways please post a list of the games you would like (at least four or five) and tell me what genres you like over in the thread I've created HERE in the game discussion forums.


Some community members have been having problems signing into the forums. If you are not able to post in the forums, add the list of games you would like at the end of your comment about today's game. You just need to write a comment about the game, (bullet points are acceptable) , once the weekend is over I will check all of the comments and email codes (if the comment made is excellent you will get more than one of your choices) to all those who commented about the game in an appropriate way when I have time. So far it's been taking me a week or more to get the codes sent out. There are Steam codes, Desura codes that may include a DRM free download, and I 'may' be adding some codes for Itch.io and uPlay games as well.



Tempest

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In Brief
Tempest (not to be confused with Atari's classic game Tempest) is an action RPG involving pirates and naval battles. Graphically it looks great and if you like to sail galleons and fire cannon, you'll love this game. There are only 50 licenses available for this game. If you don't win a license but still really fancy the game it's available for £8.99/$11.99 on Steam but is likely to be on sale later this month when the Steam summer sale ends, so if you don't win a license it will be at least half price over the summer sale. :)





Introduction:
Hey Captain! Now that you’ve got the Jolly Roger fluttering in the wind over your ship, you’re ready to rove the seas, take on merchant ships loaded with booty and storm formidable fortresses. Set sail and get your hands on all those legendary treasures that are just waiting for the picking!
When we created Tempest, we focused on the most thrilling part of pirate life – sea battles.
As you navigate the dangerous waters of the game you won’t just catch up with merchants, but you will encounter fellow pirates, creepy followers of a mysterious cult and terrible mythical monsters: Kraken, Leviathan and other infamous creatures.
Your ship – the pride and joy of any freebooter – can be customized in many ways. You are free to change almost everything – from the color of your flag and sails to the ship’s hull and figurehead.
Of course, there are plenty of weapons to choose from for every battle, including cannons, mortars, flame throwers and so on. Also there are special tools ready to help you to rig the ship for any purpose. However, you can win the most valuable artifacts only by finishing the multilevel quests called “legends”.



Reference accessed HERE 4th June 2016



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If you wish to see the problems section, which I've now incorporated into the FAQ's thread you can find it HERE and the recent games deals (now called The Weekly roundup of game deals) is HERE. I've still to post the installation section. Will do so later. In the meantime, if you have problems installing the game, do post a comment, thank you.





The Game:
Tempest was released to Steam as an Early Access game six months ago. Basically it's still in development, but there are enough game play elements for the game to be very playable. The Developer said the game would be in development for a further 6 months, which means, if the developer holds to what they said, it should be released soon. The Developer has been releasing regular updates to the game since it was released; also, the majority of the Steam community who have posted reviews about this game (over 300) have given it a positive thumbs up. You can see those reviews by clicking on the Mostly Positive links (47 recent reviews that probably account for the latest updates and another 298 older reviews) HERE . To access those reviews follow the link I've then just posted look to the right of the page near the top just below the games avatar.


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I love seafaring adventures and pirate games, so I'm a little biased about this game. I purchased it as soon as it was released back in December and have played it for about 12 hours so far on and off. (been too involved in other games such as The Elder Scrolls Online (with over 1500 hours of game play), Fallout 4, and other AAA games to have played it more. There are three levels of difficulty Low, Medium and High. You can play the game in a window if you wish, though it's much better in full screen. The default setting is full screen. There are two language settings English and Polish. The aim of the game is to deliver goods from port to port, and attack pirates on your way. Destroy the pirate ships and you can pick up cargo and gold from them. Take too many hits and you'll love your ship and cargo. The graphics are excellent, with realistic looking sea's, sometimes calm sometimes stormy. With a day and night cycle and interesting looking islands to visit. You can also be attacked by land based cannonade as well,so be careful passing some islands as you might lose your cargo. Control of the ship is straightforwards using the WASD keys with other keys to control your cannons etc. Camera perspective is changed moving your mouse. The final release version will include multiplayer and three large regions to explore and discover.




Things start as they continue, with the game dropping me into immediate maritime calamity. Two other pirates have marked me as the easy prey I am and, rather than demand my surrender and boarding me – actions which are unavailable in this game – they are determined to pound me into driftwood and scoop up whatever valuables remain floating on the surface. A hallmark of the game in its current unfinished state is that it tells you how to do things just after the point at which they would have actually been useful, if at all, and so I spend some alarming seconds being pounded with cannon before realizing my own arsenal fires automatically, so long as I keep an enemy ship within the arcing sight-lines that bloom across the waves on either side of my ship.

As I gather from a later tip, you can select three stances for your cannon crews which change the accuracy and speed at which they fire inversely. The firing arc is segmented by distance, indicating boundaries at which your accuracy drops by a large percentage, and displays a brighter inner arc that expands to fill the space, indicating (I think) the time required for your crew to aim before unleashing a volley.


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Handling the ship is more intuitive, and feels great, the ship listing and creaking as you force it to turn, a captain’s wheel spinning wildly in the bottom right of the screen. Though it’s not clear to me if the wind or waves have any effect on you at all. If they do, it is subtle indeed, and these absences mean the game doesn’t quite capture the skill or strategy of naval maneuvering. Instead, you just creak around and around your foe, punching holes through each other until one of you sinks. There are other hints that this is not a strict physical simulation: my ship remains largely unharmed when, in an effort to avoid an enemy’s fire, I plough straight into a sandbar. The game’s accuracy does extend to omitting a reverse button, however, and so I am forced to slowly turn my ship until I can drag it back into open water.


Somehow, I survive this encounter and the sunken husks of my enemies reveal glowing beams: treasures which can be collected as easily as scooting over them. Having filled my coffers, I hit the VICTORY button which takes me to an over-world map. This is hand drawn but nonetheless remains largely concealed by the Fog of My Ignorance which probably raises some interesting metaphysical questions about the nature of authorship and reality being abstracted through this navigation interface, but also my competency as a captain, having apparently left port without adequate charts.


In any case, I can drag a marker to indicate where I want to sail. A harbour seems like a good choice, and it’s here that the game introduces its ship management features. Note: by “introduce” I do not mean “explain”. Clicking one button takes me to a beautiful cutaway of my vessel, complete with crew members engaged in variously useful activities like hanging off rigging and loading cannon. I can drag individual crew members from my ship and drop them inside some sort of training bucket at the cost of XP, from which they don’t seem to ever emerge. Are they in training? When will they come back? Have they been trained? Are they still working members of my crew? Sometimes you’ll drop a man in there, and he’ll disappear, but the guy who was sitting next to him will level up. Has he eaten him and consumed his power?


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To the left of the ship cutaway is a list… of things. At the top is my Efficiency rating, which at one stage reaches 103% (62/60). Unfortunately, as listed directly below that, my Efficiency is also 0% (46/0). Thank Neptune that my Efficiency rating, as listed below that is 110% (66/60)! Phew! One of these Efficiency ratings has some circles next to it, into which you can put certain men’s faces. These men appear to be skilled named characters who offer you buffs. To the right of my ship (an area which is off-screen but can be reached, sometimes, by dragging the background right to left) is a tavern. There’s a guy sitting on a stool. Can I hire him? I drag him to my ship but he zips back to the barstool the second I release the mouse-button – which is probably a wise choice given my skills as captain. Later, in a tavern on another island, there are two gentlemen on the stools, and I discover that although I can’t drag either of them to my ship, I can drag one of them to sit on a stool upstairs. Except, instead of moving there, he merely duplicates himself, to sit both upstairs and downstairs, which I suppose is a remarkably efficient way to maximize shore-leave. Somehow this costs me money. Dragging him to another stool further to the right costs even more money and a number changes below him. I have literally no idea what this means.


Being docked gives me the opportunity to sell cargo and buy supplies – which I sorely need. Cannon shot is expended at a crazy rate, and after buying replacements, it looks like the battle cost me more than I made from looted goods. I also have to repair the ship, which puts me down to single figures, though at least I can customize her for free. Unfortunately, the options are fairly limited at present and I don’t like the way the figurehead clips through the bowsprit, or the fact that the motifs you can apply to the sails run off the edge of the canvas, so I stick to the vanilla options. This is, in any case, more fitting for a captain of my complete lack of perceptible flare.

Heading out, I’m encouraged to head to an island to search for another man whose face I can probably put in a circle. As I set off, random battles offer themselves to me, which I can ignore without cost if I wish. I do not wish, although I later wish I had wished. I’m up against three ships, all larger than my own, and though I take two down, the third sinks me. But, no matter: I appear back at port with a seaworthy vessel, albeit with a vastly reduced hull-integrity and less money. I spend what little I have left repairing my ship to 30%, and set out again, repeatedly declining the random battles that pop up seemingly every second. My man’s face isn’t to be collected at my destination and so I voyage on, this time trying to auto-resolve a battle rather than simply dismiss it. I lose that too.



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Now I can no longer afford to repair my ship, and so I have to scoot about, resolutely fleeing from every possible conflict. Fortunately, a mid-ocean mission-marker pops up, proving to be the very man I was searching for. A third man has been captured by pirates, he tells me, and it’s clear that this is something that can only be resolved by combat. I don’t fancy my chances, and it turns out the feeling is mutual: the battle proves impossible, not least because I rapidly run out of anything to fire at my foe. Quickly annihilated, I find myself in the position of being bankrupt with no way to repair my ship, nor buy any ammunition that would allow me to win the random battles that would get me money. At least my crew seems inexplicably incapable of mutiny.

What to do? Unfortunately, it turns out it’s currently impossible to start again: you are permitted but one profile and it can’t be deleted in-game. Uh. After some trawling (of the internet, rather than the ocean), I discover you can sometimes share in victories between AI factions by lending them your support. Ah hah! Perhaps, I think, my support can be more of the moral than the actual kind.


I wobble about the ocean hoping for such opportunities to auto-resolve. Nothing goes my way, but luckily I can’t die, it seems, nor ever go into the red: I hold onto my one gold coin through many futile battles. Eventually I have the option to lend my assistance to the defense or assault of a sea fort – a battle I can’t auto-resolve. I choose to defend, finding myself in dangerous range a couple of pirate galleons. Luckily, they are more interested in sailing pointlessly into a mighty barrage of cannon from the fort, while I slip off round the other side of the island and wait for the inevitable. Victory! I slink back and hoover up the gold.


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This I do another few times with a growing sense of shame – but no other battle seems to be winnable, either by direct control or by auto-resolving. At one point I am forced into an encounter with several pirate ships and a sea monster which I am too panicked to properly identify. Narrowly avoiding being smashed apart as it leaps out of the water at me, I make a beeline for the horizon: even the mandatory battles allow you to escape when you put enough distance between you and the enemy – and so I do. No one will ever get close enough to me to know what colour beard I have. I imagine Robert Louis Stevenson shaking his head in disappointment.


However, along with a persisting sense of shame, I now have a lot of XP to spend training my men and loads of dosh with which to repair and replenish my ship. And, with my ship at full strength I can finally complete the mission quest, turning the troublesome pirate ships to splinters and retrieving my coveted third man-face. After hauling him back to port, I find he won’t go in the third circle, but will go in the first of three other circles that now sit next to one of my other efficiency ratings, which has somehow now dropped to 66% despite my ship being better armed and better trained. I also unlock upgrades, or I think I do – it’s sometimes hard to tell. It seems I can use better cannon and more accurate pistols now, and I’ve found and bought a spyglass that says it should give me information on ships before attacking them, though this never happens.


Different harbours hold different goods and, although there doesn’t seem to be a supply-demand economy at work, it does give me a glimpse of potential purchases, like entirely new ships, new weapons and artifacts that promise significant buffs. The sums involved are huge, however, and I can’t imagine grinding random encounters to reach those amounts. Story missions seem even less profitable: I’m soon sent to retrieve a sailor who’s been held to ransom upon terms I am given no option to decline, and, as you might expect, that isn’t a big monetary win for me. Another set of story missions seem to imply my ship is haunted by a rope-fetishist. Mysterious, but in no way lucrative.


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I do assist in a few more battles, usually halfheartedly taking the side of the defenders, waiting for them to do the heavy lifting, then hoovering up the flotsam. It isn’t a noble profession, but it is a guaranteed income. But as lowly a sea-dog as I am, I can’t say I particularly admire the seamanship of my AI counterparts, hostile or friendly – they frequently plough into one another, or into rocks, or get stuck inside towns.


All this being said, and although my voyage so far has largely been one of humiliation and disaster, I see a lot to like in Tempest. The art impresses me, not from the perspective of fidelity, but because I admire the tricks it uses to disguise just how low-poly some of its assets are: the overall effect, with its fantasy touches, vast monuments and thrashing rain, is coherent and evocative. Maneuvering the ship feels good, too, and that goes a long way – though I’d wish for more tactical options at my disposal early on than simply hoping to put more cannon balls into my enemy than he does me. Rotating round and round enemies until one of you dies is not as engaging as it might be – and without wind or wave simulation to complicate this, I don’t know what the developers might do to create opportunities for player-skill to direct and influence battle. Speed boosts? Handbrake-turns? The ability to upgrade your ship and level up its crew appeals – but, clearly, these systems are not yet comprehensible to me. And yet, I still really rather like it: perhaps because I see a lot of my problems with it dissolving as development progresses, but mostly because I find my abject failure to be strangely charming. I feel like my captaincy, through sheer ineptitude, has achieved at least some sort of infamy, and isn’t that ultimately what any pirate wants?



The first two paragraphs were written by me, the rest of the review with a few minor tweaks was written by Marsh Davis for Rock Paper Shotgun. It was based on the build released in December. Since then the developer has updated the game several times. Reference accessed HERE 4th June 2016



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Capture
Features:
1) ... Draw the world map
2) ... Discover the first region of the Tempest world
3) ... Seafarer’s adventures
4) ... Buy ships, upgrade your ships, decorate your ships
5) ... Being a pirate: Marketer or Racketeer?
6) ... Buy something cheap and sell it at a higher price.
7) ... Fight huge monsters
8) ... Kraken’s sea-friends are waiting for you!
9) ... Powerful Artifacts
10) ... Use mystical crystals to escape the enemy’s cannonballs, bring down meteorites onto your opponent or call a huge octopus to your aid
11) ... Create a great crew of tough guys
12) ... Level up your pirates, let them grow from sailor boys to skilled old salts





Video:
...........Video footage may contain SPOILERS.......


you can find some excellent video footage of game play HERE, HERE, HERE, HERE, HERE and HERE


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Conclusion


Tempest is an excellent action RPG only available on Steam at this time. It was released as an early access game, which for those who are not familiar with Steams early access scheme, it means it's still in early development and may be an alpha or beta build with bugs and features missing that are expected to be in the final build.
Tempest has great graphics and plenty of game play elements to keep you entertained. I've played it for over 12 hours so far and am still thoroughly enjoying the game. It's like a vastly improved version of the excellent arcade games Windward and Age of Booty






Scoring

Game play: 9

Graphics: 9

Audio: 8

Re-playability: 9

Originality: 7.5

Fun Factor: 9

Power-ups (Artifacts): 8

Value for money: 9

I've not included all of the scores from the above scoring system because they have different weighs. If I included all of them it would skew the results negatively to what I think this game is worth in terms of game play, fun factor and the look of the game. Overall I'd score Tempest a 9 out of 10


Extra Information

The problems section that used to be posted here in the Game review is now included with the Game Discussion FAQ's thread; you can find it HERE
. I've updated the games section that used to be posted with the review. The thread is now called 'Weekly round up of game deals, formerly the games section of the weekly reviews. You can find the new thread (which I've posted in the sticky section of the game discussion forums to make it easier to find if you are perusing the game discussion forums) HERE.

Reply   |   Comment by Whiterabbit-uk  –  3 years ago  –  Did you find this comment useful? yes | no (-2)

Whiterabbit-uk,

Thanks for the spoilers. I learned a great deal from your review (and the others involved in it) and from the spoilers. I appreciate all your work.

Reply   |   Comment by Paula Flinn  –  3 years ago  –  Did you find this comment useful? yes | no (+3)
#24

I was just wondering how I will receive my Steam Key for Tempest.


.........................Moderator Comment..............................


Hi Jim,


I've not won a game yet, but from what a friend told me, who won a key for this game, it was received via email. When you join one of these competitions you have to input an email. whatever that email was, is where you should find your key. I hope you didn't use a throw away email?

Reply   |   Comment by Jim Pickett  –  3 years ago  –  Did you find this comment useful? yes | no (0)
#23

posted the following review on Steam, Thank you GGOTD and developer(s) for the key. very happy camper
_______________________
First to the developer(s): I got a key for this game in the exclusiv game giveaway of giveawayoftheday :) I assume you generously gifted those keys so let me first say thank you. So far, and I know it is just an hour oof play, I am happy I won one of them.

But now my "problem". What am I playing? am I playing a single player pirate treasure and sail game? Am I playing a limited multiplayer (say max 32 on server), Am I playing a mmo? It is not clear to me especially since there is a difficulty setting. If I am playing multiplayer I appologise to the poor souls that went to the bottom of the ocean due to my "no-one messes with the Dutch" attitude lol

I am pleasantly surprised by this game, I watched the download being just over a 100 Mb and feared initially I had a game in the casual range like on playrix and such. good games if you like that sort of thing but not what I use setam for. However the graphics are very nice (using highest settings) the ui is easy to understand and even though there is a lack of a start up tutorial (or at least, I didn't see it) I was playing and enjoying myself within a few minutes. A look at the controls, some clicking here and there and I was off.

However I am a pairate and I see several factions but can't remember seeing a character creation besides entering a name. No option to choose faction was present which I think would do the game a favor if available. I believe there are other games in this line of play as well and I even think I tried one a while ago but refunded it because UI and controls where.... lacking. This game however is a nice addition to my library

Reply   |   Comment by Mavadelo  –  3 years ago  –  Did you find this comment useful? yes | no (0)
#22

I reactivated my Steam access this week, so I'm hoping to get a key to this game. Thanks.

...................Moderator Comment........................

Check my moderator comment at the top of the comments, or the second comment. Not sure which, I've posted details of two more Steam keys that will be easier to win as there are thousands available. So long as there are some left you will be awarded a key as soon as you have carried out the various tasks, i.e. join a steam group etc.. :)

Reply   |   Comment by S.Aubertin  –  3 years ago  –  Did you find this comment useful? yes | no (0)
#21

"We offer FREE licensed games you’d have to buy otherwise."

What was done with this beautiful page - a pity... Please remove this sentence from your page - nobody will believe it any more

Reply   |   Comment by Fisch  –  3 years ago  –  Did you find this comment useful? yes | no (+3)
#20

Whoopee, a chance to WIN a buggy unfinished game, aren't we lucky!


..............................Moderator Comment...................................


Sarcasm noted.


I've been playing the game for over 12 hours and so far have not come across any bugs. The game although still in beta plays perfectly.

Reply   |   Comment by JDPower  –  3 years ago  –  Did you find this comment useful? yes | no (+2)
#19

Been checking out the gamepage on Steam and their forums there. It is an early access, looks very interesting and absolutely worth jumping this week. entered and hoping to win :)

Reply   |   Comment by Mavadelo  –  3 years ago  –  Did you find this comment useful? yes | no (0)
#18

This definitely looks like an interesting game. The graphics in the video look pretty good, but of course without playing the game I couldn't say how that is. The comments on Steam are mostly positive though so that's something.

Of course, my input is kind of meaningless as my sea battle video game experience is pretty much limited to "Legend of Zelda: The Windwaker," which of course doesn't translate to something like this (I did try AC: Black Flag once as well, but didn't really like it, or maybe I was just having a bad day).

Reply   |   Comment by Qun Mang  –  3 years ago  –  Did you find this comment useful? yes | no (+1)
#17

I have been a very pleased user of your site for years but free has no connection with gambling. I used to visit both sites almost daily I know hits generate money you need but be upfront and don't hide behind the more you visit the better your chances of getting a free program I may not like or need. Just be upfront about it if I feel like gambling for something I can choose many programs. I still check your site when I can. I used to make time to visit. You are smart people come up with something better. Please!

Mark

Reply   |   Comment by Mark Herb  –  3 years ago  –  Did you find this comment useful? yes | no (+8)
#16

I've been trying to add a suggestion in the "How would you improve Tempest?" widget with no luck, so I'll leave it here. Has the developer considered adding alternate forms of game input, such as game controller support and full tablet/touchpad support? Some of us no longer have the reflexes of our youth and find keyboard/mouse input (as well as extended gamepad usage) a wee bit painful ;-)

...................Moderator Comment........................

Thank you for your suggestion Ninara, not been able to moderate until now. please excuse the very late reply. Your comment qualifies for one of my games (private giveaway from the moderator. I've linked to the games I'm giving away near the bottom of my review. Please post a list of those games you fancy. If you are not able to access the forums post a list in reply to your comment. That's if you are interested. :) :)

Reply   |   Comment by Ninara Poll  –  3 years ago  –  Did you find this comment useful? yes | no (0)
#15

This used to be a fun site that was different from all others, where I could download a free full game from time to time without jumping through hoops, joining other sites, or having a game cause my browser to open upon exiting. Now, it's become a site that wants me to jump through a crazy number of hoops, plus join Steam, to possibly, but probably not, win a game that I can't even try out first to see if I like, or it offers games from MyPlayCity that I can get for free any day of the week from that site, without coming here, and which causes my my browser to open upon exiting, which I really don't care to have happen. Had a lot of good times on GGOTD in the past, and I'm thankful for all the great games I have gotten from this site, but sadly, seems the good times are over.

Reply   |   Comment by blusie  –  3 years ago  –  Did you find this comment useful? yes | no (+2)
#14

Tempest is a fast paced game when you want it to be. I like the different options of helping the defenders, etc. It makes for more strategic decision making on the player's part. I also like the choices of upping the weaponry items through buying and selling. It would be nice if there was a trading option in there somewhere. Just a thought.

The graphics are amazing and I love the sound effects. It seems a little easy to pick up the goods after annihilating the pirates. Maybe some sort of precision shot (a net) would be nice for this to make it a little more challenging.

Tempest is a pretty complex setup. I would like to see more training possibilities added to it. I think the training really adds a real twist to the game itself.

All in all, I give Tempest a 9/10 and a thumbs up. I understand it is still under development and I can tell a lot has gone into it already. Congrats to the developers on a fine game.

...................Moderator Comment........................

Thank you for your feedback Paula, I'll check the forums later. Been out all day and am shattered. you will get a key or two , bear with me. I'm way behind a the moment.. :)

Reply   |   Comment by Paula Flinn  –  3 years ago  –  Did you find this comment useful? yes | no (-1)
#13

Usually if I have nothing good to say I just don't comment, but I will finally make an exception.

I don't like the new GGOTD format AT ALL. I will not tweet, or Facebook, or any other such thing for a "free" game, much less for a mere chance at a game. It's like asking us to become spammers, and it is a juvenile approach to marketing. Do developers really think they can game the system by causing a one-time flurry of "likes"? Does anyone believe that will fool customers into thinking "wow, what a great game this must be"?

If so, please think again.

I highly suggest that this site and its customers reconsider this business model. If participation has not fallen drastically in the last few months I would be very surprised.

I check here every Saturday and Sunday and have for some time, but it won't be for much longer.

Reply   |   Comment by JHughes  –  3 years ago  –  Did you find this comment useful? yes | no (+27)

JHughes, Game Lottery of the Day.

Reply   |   Comment by kvn  –  3 years ago  –  Did you find this comment useful? yes | no (+1)
#12

I'm not about to recommend something to my friends that I have not even tried. It's dishonest and they would not be happy to find they have to jump through hoops for something I touted. As always on these 'join to maybe win" offerings, I will pass.

Reply   |   Comment by Ray Rooney  –  3 years ago  –  Did you find this comment useful? yes | no (+25)
#11

i've had it with these infuriating join and win promotions... i used to be able to click on your site and download something when it appealed to me...i'm done with bogus "giveawayoftheday"

Reply   |   Comment by mike  –  3 years ago  –  Did you find this comment useful? yes | no (+24)
#10

I would really like to try this type of game, but these types of 'offerings' wouldn't do for a 'non-social media' type like myself. I don't have a facebook or twitter account. (And yet I survive :-) Not bragging...just don't see the need.) I'll try to get it during that summer sale that was mentioned.

Reply   |   Comment by BlkPanther  –  3 years ago  –  Did you find this comment useful? yes | no (+17)
#9

wow? my comments/reviews are now garnering negative votes even when i'm trying to give away well over a thousand pounds (approx $1500) worth of games. Maye it really is time for me to leave.

Reply   |   Comment by Whiterabbit-uk  –  3 years ago  –  Did you find this comment useful? yes | no (0)
#8

Very good game. But there's NO way I'm going to "hurry up and enter by clicking on all those links"... A previous commenter said it all. I don't care how good the game is, I'm not willing to "like", "share", "tweet" about anything simply because I have a sense of integrity, and know who will be reading my posts, etc. I'm thankful for all the previous games provided by this site, but this time, it's just ridiculous. It's also obvious that those at the top running this site really don't care.

Reply   |   Comment by Paul  –  3 years ago  –  Did you find this comment useful? yes | no (+24)
#7

Hi, I was really sad to read a certain little 'exchange of thoughts' between WR and one member on GOTD Forum called Philipgreenwood.., something I stumbled upon in mid week after last weekend Game Giveaway (last two positions on that page can be found here: https://www.giveawayoftheday.com/forums/topic/98016/page/7 )

It made me realize that GGOTD page is steadily becoming some exclusive Club for hard-core Gamers and devotees of one particular Games' 'stem' growing into this gigantic tree covering all planet..:) and anyone having different preferences, or voicing different opinions on matters concerning visiting GGOTD site and contributing to general game discussion (please note: GGOTD page, NOT Steam!) - is wrongly accused of being a 'luddite' no less, or 'naysayer'?? Ungrateful for that matter!! Oh dear, oh dear. How can this be - when honey-pot of given away so generously Steam keys (for grabs mind, they're so hot-hot-hot) is full of those tasty snacks..? Well now, - sincere good luck to those interested and appreciative of them!! I MEAN IT.

However! My own modest (I hope) single request for anything at all here is this: Please, please Guys, SOME Community members are by now really becoming allergic to anything 'Steam' ON THIS SITE. Not STEAM site, but here, on GGOTD! Unless.. GGOTD (as Game Giveaway Site) tries to match Steam's '70 plus million users' success.. Utter NONSENSE! Two entirely different SHOWS, right?..

I picked up this particular argument NOT to undermine Yours WR latest attempt to satisfy GGOTD Community, nor even for Your latest 'mission' to convert unconvinced and 'make them see sense' - but for what is sadly apparent (to me anyway) from that exchange of Comments on Forum, and that is holding Contempt for the rest of Community not interested in Steam, and Your fellow commentator wanting to go even further: turning weekend Steam offers on GGTD into a teasing sport for Visitors!?? (I quote: ..'can we have a teaser for sat-Sun game giveaways..Like if it is a Steam game or What it is?? I'm going to guess (Or start the rumor')..??

If he didn't start his comment with 'I agree with yu. HAY?/ Games Guru'.. I would have thought he was being sarcastic about what to expect on GGOTD comes the weekend.., but I would be wrong, wouldn't I!? I too cannot login to Forum any longer having lost my account there some time ago, besides, what's the point!? If those critical of 'new format' of both Sites and not enthusiastic about changes are suspected of being 'trolls' - what's the point indeed. What about those who are not, but still (just) give a hoot about what happens next??

Afternoon All, sad morning again in UK and round the World today. Great, Iconic, Unforgettable Ali no longer with us:((..R.I.P dear Man!

Reply   |   Comment by fran  –  3 years ago  –  Did you find this comment useful? yes | no (0)
#6

Not a fan of most action games, but this one has my attention! Some of the gameplay reminds me just a little of the old "Tradewinds" games but with 10x better graphics. I love blowing things up! I look forward to being able to play it (as well as a few other Steam games I have), and on my new PC coming soon!

Reply   |   Comment by mahaal  –  3 years ago  –  Did you find this comment useful? yes | no (-5)
#5

Where is the giveaway up for review and comment? None Existent. There is a contest to enter where you might win access to a game in a couple more days, but NO giveaway.

Giveaway means, here it is, take it, use it, leave comments and feedback if you like our product.

What we have here is a of hoop to jump through before you even have a possibility of trying the game.
Like them on Facebook? Why would I do that, they have done absolutely nothing, gave me no reason to like them for anything. If I had the game and wanted to continue playing it after a week of trying it, then they could ask me to leave feedback or likes or whatever they wanted, but not before I even sample their wares. I don't abide extortion or blackmail and unhappily this form of marketing falls well within those parameters.

Another ballot if I'll follow them on Twitter - WHY? Again there is no reason for me to want to follow this company, in fact there is every reason for me NOT to want anything to do with them... resorting to this level of strong arm advertising, maybe their games just aren't that good, I don't know, I've not tried them and I'm not about to jump through this hoop to see if they are any good. Give me a reason to want to follow you on Twitter, but in the off chance of winning a licence to play their game - not likely.

The same holds true for the rest. NO WAY, Give me a reason and maybe I follow, but to follow blindly makes the followers fools. I'm no fool, least ways not for scams like this.

Why you don't package the game with a 10 day or 30 day wrapper. Let people try them, let us play them, then make us decide to like you and follow you, or give up the game, service etc. Lot's of companies put out 30 day samples that fail to work if not registered or purchased after 30 days, why not do it with the games.

Giveaway of the Day could go back to actually giving away games instead of cheesy scams to get lots of SPAM advertising. I never trust a company that even asks me to like them before they have given me a reason to do so. And neither company on this page has done so.

Why would I like a free game site that has no free games?
Why would I like a game I have not tried as they want me to do for a chance to win one of these licenses.

You'll have to come up with a more plausible and reasonable business model than what you are working with now to get my vote.
As I noted before, 'To blindly follow is the make of a fool" Maybe your company is supported by fools? Not a very stable footing for business..

My 2 cents inflated to 2016, about $14.95 and of no more value to the followers than it was 46 years ago!

And yes I do prefer to remain anonymous

Reply   |   Comment by Just Annoyed  –  3 years ago  –  Did you find this comment useful? yes | no (+41)

Just Annoyed,

In case &/or if it helps at all understanding...

You make some valid points Just Annoyed, but I don't think that there are any great solutions. The casual games that used to predominate on the Game GOTD site just aren't being made the way *they used to be* -- comparred to the Android & iOS game markets, the ROI just isn't there any more. Playrix is an example, who used to supply several great games to GOTD -- the last emails I've recieved from them were not for PC games but Android. I'm not saying that no one creates those games anymore, but rather that the companies who gave them away here may not be making them any longer.

At the same time, the market for casual type games has changed, with more people playing games on their cell phones, tablets, & TV boxes. Amazon has thousands of apps & games, but their marketing focus seems to be Android/Kindle, which I think backs that up -- they still have loads of PC games available, many for free, but a minute ago I had to use search because I couldn't find their old Casual Games category. Less of a market means fewer sales means less marketing means fewer [if any] giveaways, since that was at least part of the reason companies like Playrix gave away some of their games, so you'd buy others.

And then there's Steam, which is immensly popular, & often the only way companies distribute their games nowadays. I don't think its biz model is that GOTD friendly, hence the contests.

To sum it up I'd say that the old way, the way things were on Game GOTD, is likely & simply not possible any longer. That's not saying that today's contest entry requirements are good or bad -- not making any judgements at all in that regard. One of Whiterabbit's themes has been calling for constructive thoughts & comments, but sadly I haven't seen anyone come up with alternatives that GOTD could offer companies in return for free Steam keys for their games.

"Why you don't package the game with a 10 day or 30 day wrapper."

Because then no one would ever buy -- BigFish games, which BTW *I think* is under pressure considering the frequency of their half price sales, only allows an hour.

"You'll have to come up with a more plausible and reasonable business model than what you are working with now to get my vote."

Web sites make some money via advertising & bundling, e.g. MPC, which doesn't really give away games but sells them to you, the costs being viewing ads & having to deal with toolbars & the like. GOTD avoids the toolbars & such [THANKFULLY], & while it makes some money from advertising on their web pages, it's not enough to buy steam keys for everyone that wants one, so it's up to the game company to donate what they want, with whatever requirements like liking them on Facebook. There may indeed be a better way, a better biz model, but so far I haven't seen it anywhere on any site -- I'm fairly confident that if some site regularly offered free games with absolutely no strings attached, someone would have posted it, including Whiterabbit.

"My 2 cents inflated to 2016, about $14.95 and of no more value to the followers than it was 46 years ago!"

Makes me sad to say it, but get used to disapointment, & I don't mean that in any sort of nasty way at all... IMHO PCs & Laptops aren't dead, aren't going away, but the fact is their sales have been decreasing. Tablet sales, after climbing for while, are going downhill too. Intel just abandoned the low end chip market. The chairman of Microsoft just said the board felt MS wasn't moving away from the declining Windows market fast enough. Whether you feel it's good or bad, times are changing, & the people who get paid to predict the future for investors & Wall St. & execs like the Microsoft board are in fact talking about the death of the PC. It may be mostly hot air, like I think it is, or not, but regardless, it has an effect on where companies spend their money, so it will effect the software & games you'll see available anywhere & everywhere.

Reply   |   Comment by mike  –  3 years ago  –  Did you find this comment useful? yes | no (0)

mike, Thanks for the follow up, it is appreciated. I know I’m getting old and tired of changing with the times. All the phone apps and everything are wonderful, but what will all these young smart pups do when they hit my age and find their phones are tooooo small to see the text or play the games anymore?

Play a game or send a text on a phone pad, maybe if you have little hands, but my mitts have a problem with those little things. Trying to type on a screen pad or those little tiny keys on my phone – sure I can do it, use a stylus, but by the time I get it all typed and the spelling and grammar corrected – I might just as well phone or visit, it’s much more friendly.

Anyway GGOTD did provide an intro to ‘Royal Envoy Franchise’ which I do like and return to frequently. In fact, of all the games provided, it’s the only one I still use. Even to playing it a second time. No other game has managed that, which is why I appreciated trying games through this site before I bought it and it’s various incarnations. There are a lot of games out there, very few worth the time it takes to learn how to play them the first time and so I don’t waste my money on them.

Thanks GGOTD for letting me try the new games. I’ll go back and build my old comfortable Windows 3.1 system so I can play Doom again. I have 10 disks of game levels to play and an editor for making more, so should last the balance of my life.

I’ll cease my comments with this posting. I’ll leave game comments to those who can be entertained with what is offered. Thanks…

Reply   |   Comment by Just Annoyed  –  3 years ago  –  Did you find this comment useful? yes | no (0)
#4

Hey Wrascally Wabbit,

Already have this game and haven't played it. So no comment. But thanks for the offer.

Awesome review, Wabbit.

Saw your note in the forum. Thanks..Just take your time. No hurries. Just remember I can't post in the forum since they still haven't fixed it.

Here are some free games...Best Free PC Games of the Week | Rock, Paper, Shotgun. Think I am gonna check out that Monster Museum(These Monsters) game.

Also Origin is offering Nox On the House - Download Free PC Games | Origin Games

Sorry got to go. Got things to do. Got company coming and I live in Ridgeway...Parades etc... Fort Erie to commemorate Battle of Ridgeway | Fort Erie Times

Reply   |   Comment by delenn13  –  3 years ago  –  Did you find this comment useful? yes | no (0)
#3

appears to be a very interesting game with plenty of action.

Reply   |   Comment by Stephan Wisecup  –  3 years ago  –  Did you find this comment useful? yes | no (-5)
#2

I picked this up on Steam about three weeks ago. It's a lot of fun and the servers are very active. Great contest.

...................................Moderator Comment..........................


:)

Reply   |   Comment by SoftwareJunkie  –  3 years ago  –  Did you find this comment useful? yes | no (-16)
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