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Samurai Crawler was available as a giveaway on April 10, 2023!
The samurai, who lost his master through the fault of the evil warriors of the night, went out on the path of revenge and vowed to take revenge on everyone. He goes to a huge underground estate, where night killers live and accepts a challenge from fate.
Samurai Crawler - A platformer with slasher elements, the player overcomes obstacles in intricate tower-type levels, killing his enemies and collecting gold coins, from level to level.
Features of the game:
- Visual Style
- Hardcore
- Music
OS: Windows; Processor: Intel Celeron 1800 MHz; Memory: 512 MB RAM; Graphics: Intel HD Graphics; Storage: 31 MB available space; Sound Card: DirectSound Compatible; Additional Notes: Keyboard
106 MB
$2.99
It looks like moderation is late - I realize owners probably have a lot going on in their lives - so, there may be reviews already, but no way to tell. So, just in case, there are 5 reviews on Steam. 1 positive, 1 marked positive that is actually a suggestion for improvement, and 3 negative. When translated from Russian, or a Cyrillic language anyway, 2 of the reviews might give some idea of problems with the game experience that testers may want to be aware of. Here's an excerpt from one:
"Not only is some incomprehensible glitch imposed, because of which the eyes hurt after 10 minutes, but also just finished control. Enemies don't die from a blow. Clearly, the strike pattern passes through the enemy, but he ♥♥♥♥♥♥♥♥♥♥, but it is necessary to come a little closer so you fly away from him. There is a feeling that the game is not what was done on the knee, it was done on the bus, which also travels on the bumps."
Note: the hearts are inserted by Steam, not the translator program. I assume they might be a bad language filter. And the complete text of a short second review on the same subject:
"I'm killed by the mechanics of strikes and overall interaction with opponents, and they are constantly bugging and getting stuck in each other."
So just a caution that testers might run into a glitch or 2, or at least need to adjust to what may be unconventional striking mechanics.
Thanks to GGOTD.
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