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Running Sheep: Tiny Worlds Giveaway
$9.99
EXPIRED

Game Giveaway of the day — Running Sheep: Tiny Worlds

Will you be able to guide the sheep all the way home?
$9.99 EXPIRED
User rating: 15 12 comments

Running Sheep: Tiny Worlds was available as a giveaway on April 22, 2023!

Today Giveaway of the Day
$5.00
free today
Your goal is to jump high and evade moving platforms.

Exclusive offer from Giveaway of the Day and ToomkyGames! No third-party advertising and browser add-ons!

Sheep get lost in an uncharted meadow and end up in an abandoned labyrinth. It was built by one of the local shepherds-hermits, a famous architect of the past. All sorts of ingeniously arranged traps and obstacles lie in anticipation of the poor lambs. Try to solve tricky puzzles and bring the sheep back home safe!

System Requirements:

Windows XP/ Vista/ 7/ 8/ 10; CPU: x86, 800 MHz; RAM: 2 GB; DirectX: 8.1 or later

Publisher:

ToomkyGames

Homepage:

https://www.bigfishgames.com/us/en/games/7173/running-sheep-tiny-worlds-f7173t1l1/?pc

File Size:

19.9 MB

Price:

$9.99

GIVEAWAY download basket

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Comments on Running Sheep: Tiny Worlds

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#7

Oops, I see there's only a single timed mode here. Played the 1st 7. 1:30 is better than the 1:00 in the difficult mode in the original game, and these early levels are simple enough to do fairly easily in 1:30, but I wonder if the complexity will out run that? Or if the time will increase? Maybe fun for me for awhile, but I'm not the biggest fans of games which are essential uncompleteable, but, in this case, that may be simple happen later because ofmy lack of skill. But, I think that they should have included that 5 minute, or say a 3 minute, easy level here, too.

I'm sure many have noticed, but no one mentioned it yet so I will, you can also direct the wolves with the arrow. You can lure them down a pit, pen them, or just lock them up with 2 opposing arrows which will make them just go back and forth between 2 squares. You can also do that last idea with the sheep to keep them from getting into trouble when you still have arrows to set up, or have to reclaim arrows, to keep the little dopes out of trouble. :)

One thing I really like about both Running Sheep games is the option to choose your resolution, at least the ones the game can support, instead of either trying to force a resolution, which sometimes doesn't work well, or make you guess if it's a resolution issue with your monitor setting if the game experiences issues. I don't see this nearly enough. Considering the age of these games, Ladia was certainly ahead of it's time in including that.

I said that the last game didn't grab me yet. This 1 seems to have captured just a bit more of my interest, but still too simple when compared to the early levels of the 1st. Will it challenge me enough to grab me? If it does, will it not happen until the level were I'm just over my head because it's gotten too complicated for my limited skill? Is there a happy medium for at least some of the levels here? Overall, I'd have to say that both games have enough potential that all but the most relaxed, meaning anti-time limit, players should probably give them a try. Recommended download, but jury still out as to whether they will be ultimately satisfying for me.

Reply   |   Comment by mediaman13  –  Last year  –  Did you find this comment useful? yes | no (+4)

One thing I forgot to mention, that might interest a few. The download size is about 20 megs, but it will expand to at least 3 times that size. My folder takes up a bit more than 62 megs. Smaller than the 75 megs of the 1st version, though.

Reply   |   Comment by mediaman13  –  Last year  –  Did you find this comment useful? yes | no (+1)
#6

Great to have this. I said the last time that it hadn't grabbed me yet, but I kept that version, and - if this is an improved version, all the better. Going to download now and test, but wanted to point out that there is no real reason to "move" an arrow because you've run out. If you left click on an arrow a 2nd time, it goes away and you get credit for it on the arrow count indicator. So, all you have to do after all your arrows are picked up is go around and left click on no longer needed arrows and, when done with that, place the new arrows that become available every time you wipe a used one out. Of course, this observation is based on the previous game, but I see nothing to believe that has changed. I guess people were too busy placing arrows that they didn't notice that every "erased" arrow goes back into the count. There was some controversy on that issue on Big Fish, though it was well rated there. I only discovered it because I was fumbling so much turning the arrows that I ended up erasing a lot of them, and then having to replace them before I, relatively, got the hang of turning them.

To those, at least playing the easy level, who are throwing up their hands because they can't keep up with the sheep while trying to place the "next" arrow, I suggest you let the annoying little critters ;) run around in a "pen" until you place as many arrows as you can getting them toward the destination, then place the arrow that directs them out of the pen. In that way, it's a strategic maze game. On the previous game I'm also finding it valuable to move the sheep from 1 pen to another, so I can plan the next section of the maze. In the original game, this is especially useful since some of these "power" effects that pop up, I call them "light fountains" for lack of a better word (and finally the teleportal), don't come out until the sheep run through a previous one. So penning them up and then adjusting to the new objectives that have just popped up on the board seems much easier to me.

Of course, those trying to play on the difficult, 1 minute, time may find the whole thing a rat race, but my opinion is that the intention was to give you 5 minutes to figure out the best path, then it's a speed/memory test to see if you can remember and place the arrows as fast as possible. Of course, this will mean that you'll have to use the slightly cumbersome mechanic of doing a level on easy, then doing it again on difficult. Or you could diagram them the 1st time through, I guess. :P

Reply   |   Comment by mediaman13  –  Last year  –  Did you find this comment useful? yes | no (+3)
#5

Please give us an "Untimed" option. I don't need more stress after a long day at work and fighting traffic. Thank you!!!

Reply   |   Comment by Sarge  –  Last year  –  Did you find this comment useful? yes | no (+19)
#4

I've not played but here are a couple of videos if anyone needs help deciding.

Trailer: https://youtu.be/5iOmQMPtDMA

Level 1-17: https://youtu.be/JwUCR9OrXTs

Reply   |   Comment by jboy  –  Last year  –  Did you find this comment useful? yes | no (+14)
#3

Running Sheep: Tiny Worlds is a comical action puzzle game with casual gamers in mind that requires logic and strategic thinking where you set down arrows on the ground for them to follow, steer them around enemies and other hazards, and make sure each one reaches the shed at the other end of the pen to guide your sheep safely home over a large 250 levels. It was developed by ladia group, first released on June 4 2012 but has never been given away before on GOTD. This is a prequel that took into account some of the feedback from the earlier game Running Sheep they released in which you rescue your flock from interstellar aliens. That game was given away on GOTD recently on April 2nd https://game.giveawayoftheday.com/running-sheep/

Left-click on the ground to place an arrow that the sheep will follow the direction after stepping on it. To control the arrow direction you only use your mouse and click and hold the left mouse button over the arrow, and drag your mouse to the square NEXT TO the arrow, in the direction you wish the sheep to go without releasing the pressed button which is important. If you want to place more arrows than you have available which is displayed in the lower right corner of the screen, you can pick one of the others up first you no longer need using the same easy left mouse click on the arrow and letting go, but this is a change from the last game where it used the right mouse button to pick up so keep that in mind if you recently played the last one.

Levels are consisting of small labyrinths which are filled with various obstacles. The most dangerous ones are wolves and pits and coming across them will cause the player to lose the sheep. Also, all the sheep can do is to run! Yes, even their instinct of self-preservation is gone, so they can easily fall into a pit running all the time, and wont avoid the wolves launching your sheep comically off the screen :) The game reminds slightly of the classic pc LEMMINGS game series in this way since they are always moving and going to get themselves in trouble if you dont interfere. So guide the sheep along safe pathways to their homes, where they will be saved! The number of arrows is limited, so to make them last for the entire trip, you have to erase the used arrows and lay them out again. There are timers on the levels but can be replaced as many times as needed to try to pass one. Coins are randomly placed, so that gives a slightly different challenge when replaying the level to earn the top ribbon. A good game for most all ages.

Rating: B+

Reply   |   Comment by DataDragon  –  Last year  –  Did you find this comment useful? yes | no (+21)
#2

I downloaded the game and it ran fine on windows 11. There is not an untimed mode but you can do each level as many times as you like. You have to direct the sheep though a maze and avoid obstacles'. It is easier with a mouse but probably a bit harder to play using the keyboard.

Reply   |   Comment by ros  –  Last year  –  Did you find this comment useful? yes | no (+21)
#1

From reviews etc. (I haven't played the game myself!):
• 250 levels
• levels are timed (NO option for untimed)
• each level can be replayed as many times as you wish
• the game employs the "place and turn arrows" game mechanic*
• no (?) instructions, rules, or info. about the icons, apparently
• to 'ace' a level and get the Purple Ribbon: save all sheep; kill all wolves; and collect all coins
• 'transporters' are introduced starting at level 100

*I think we had another puzzle game recently which used a similar "arrows" system to determine the route? In Running Sheep, you click to place the arrow, then click an ADJACENT square to set the arrow's direction. Arrows can be picked up and re-used (it says here LOL!).

I hope that helps you decide whether or not you will enjoy playing today's GGOTD! I only wrote this because whiterabbit and sailorbear haven't written their usual "intro" comment. :)

Reply   |   Comment by Cad Delworth  –  Last year  –  Did you find this comment useful? yes | no (+31)

Cad Delworth,

And thank you for doing that. I'm bad at it and depend on others to keep me informed. Anyone can post a review. We just got very used to WW, SB and DD doing it so we all got lazy and depended on them.
Like most things you don't know what you have until it is not there anymore.
Have a great day everyone!!

Reply   |   Comment by LadyLei  –  Last year  –  Did you find this comment useful? yes | no (+19)

Cad Delworth, I haven't seen whiterabbit comment on here for a while, I hope he's ok...?

Reply   |   Comment by Min  –  Last year  –  Did you find this comment useful? yes | no (+1)

Min, he's ok. He and the family had some medical issues, he had some computer issues, had to spend some more time with his beloved rabbits, as he no longer has a couple of girls available that were helping him watch over them. You know, that pesky life stuff. :P He finally took that break that many of us have been urging on him. He'd been doing this almost constantly for well over 15 years. And had to go back up to 7 days a week 3 or 4 years ago when the project picked up a weekday provider. Though he was often involved somewhat in the Windows site for many years too practically every day. He's finally taken some time to reset and recharge. Says he'll be back relatively soon, as soon as life calms down and he gets recharged. Posted here about a week ago. I'm sure he'll be happy you asked about him. And glad to see you're still around, btw.

Reply   |   Comment by mediaman13  –  Last year  –  Did you find this comment useful? yes | no (+2)

mediaman13, that's a relief, thanks for letting me know, he certainly deserves the break and good to see he finally did what was best for himself rather than everyone else...! And thank you for noticing me too! Been a bit busy lately but usually check in here quickly every day and occasionally post a comment if I think I can add any value to the discussion.

Reply   |   Comment by Min  –  Last year  –  Did you find this comment useful? yes | no (+2)
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