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Mysteries Of Horus was available as a giveaway on January 5, 2019!
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Challenge your logic and reaction satisfying the forsaken ancient idol who gradually rewards you with points for making him feel better. Pick up old Egyptian signs and put them above into empty slots of horizontal papyrus that moves and shows you more available places. Fill it all to make it disappear and get an empty one. This fretful god is very nervous and you need to keep his satisfaction up to the mark. For this don't forget to give him gifts and work swiftly. Combine symbols of the same color together to create a combo and get more points for solving Mysteries Of Horus.
Windows XP/ Vista/ 7/ 8/ 10; Processor 700 Mhz or better; 256 Mb RAM; 32 Mb of video memory; DirectX 7.0
16.9 MB
$9.99
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I'm enjoying this game. It's fast-paced, and it keeps you focused, but not long enough that you get frustrated or bored. Good graphics, good music, relatively easy to play, but you DO need good scanning abilities and a good mouse to meet up with the challenges. One of the better games.
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I wasn't sure I would like this game - speed is not a favourite element for me! Some of us have older eyes than others, and older eyes get tired. However, since Ancient Egypt has long been an interest for me, I downloaded the game to give it a go.
The graphics are very attractive, and the game itself, while demanding, is fun to do. As expected, I couldn't play for long - but long enough to get to the next level . . . ! I enjoyed it, and I shall go back again later.The speed factor inevitably reduces the time I can give to this game, but the fun factor will certainly draw me back for another go, and another.
Thank you for this one! It's fun, very nice to look at, and - so far, at least - nobody gets horribly done to death in the course of play. That is always an advantage. :-D
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I'm running Windows 10 Pro ver 1803 on a 17" Acer laptop with 1600 x 900 display and I have no problem with either full screen or window mode.
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Graphics:
This game was written very small and if you play it in window mode it's very pretty - but very small. If you play it full screen mode on a larger monitor it just looks rubbish.
Game Play:
You select a piece from the bottom of the board and place it on the scrolling bars above it.
You don't have to drag it - you can click the piece and then click where to place it.
You get bonus points for making a colour combination - i.e. placing two or more pieces of the same colour next to each other.
As the game increases more colours are added.
You get bonus points for filling a line completely.
On the left are cards that get filled up every time you place a piece.
You are allocated a certain amount of cards for each level and the level ends when all the cards are filled up.
You earn gems during the game and you use those to buy more cards with a higher value.
How the cards work:
Each card you buy has a maximum value / score point you can earn.
Every piece you place fills the card, every second you wait, deducts points from the maximum score you can reach.
Bonus Items:
You can also buy bonus items with your gems like sweets etc. and feed that to the gods to increase the card back to the maximum score.
If you pick up something you can't place, you can discard it but you also lose points for that.
When a card is full it is placed on the screen where you're playing briefly blocking what you're doing, and it doesn't pause the game when it does that - it does cause you to lose focus, or lose the ability to place a piece. It's a very annoying feature.
Where this game misses the mark is that the developers failed to identify their target market. I would enjoy playing this type of puzzle game as a relaxed game, but because you have to be quick to make the score it makes the game too fast-paced. I don't think people who would enjoy this type of puzzle game, will enjoy the speed at which they have to place the tiles. And people who enjoy that kind of speed will probably find this game boring.
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