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Mr Cube was available as a giveaway on August 18, 2022!
MrCube is an endless runner video game. Players must guide their character through many obstacles, dodging blocks and avoiding various traps. As the duration of the game increases, it becomes more difficult to pass obstacles. The game ends if the character collides with any object.
Windows
107 MB
$5.00
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Whiterabbit-uk,
p.s. I'll post some images and more details if needed later. As usual been up for most of the morning feeding rabbit and trying to sleep.
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I like the game but it does not show the cumulative score during the game. No score until the end so there is no way to know where you stand until the game is over.
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Stephen A Herring,
Good point; a lot of these runner games do give an indication of your progress; however, the lack of any indication is typical of a lot of cheap unity based games. I believe if the intro splash screen just says Unity; which this does, it's the free version (though you can update the free version with asset packs that do cost money.
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Normally I try to keep the positive when it comes to reviewing the games, but I hardly call this a game, It's more like a technical demo or unfinished product. The game does have the scrolling appeal of space ship shooters such as Zaxxon and ViewPoint but after 5 minutes I just gave up and moved on.
There really is not much here to see and we've been given better games away that were indies and brain teasers.
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sailorbear510 aka Jason,
Hi J, I think this was made using the free version of Unity as the initial splash screen just says Unity. Usually the paid for versions such as the LTS version will give some indication e.g. Personal Edition, that it's not the free version. That said, you can buy assets for any of the versions that are available. I think the Unity game engine gets quite a bashing, but I've seen both appalling games made with Unity and really well constructed and interesting games using the engine.
b.t.w. Just out of interest, as I know you are involved in game development; what sort of game engine does your development house use when making games. Do you use a variety of such applications, or are you tied to any particular engine; or have you created your own engine?
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