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Mini Super Cliker Ball Giveaway

Game Giveaway of the day — Mini Super Cliker Ball

Click on a huge ball of different colors, while earning money.
User rating: 11 (69%) 5 (31%) 6 comments

Mini Super Cliker Ball was available as a giveaway on April 25, 2023!

Today Giveaway of the Day
free today
You have to steal things and sell them and try not to get in the guard's eyes.

Mini Super Cliker Ball is a game where you have to click on a huge ball of different colors, while earning money to tart them in a special store for you, and you could develop and get better and better!

System Requirements:






File Size:

100 MB



GIVEAWAY download basket

Developed by BeamNG
Developed by Overwolf
Developed by SCS Software
Developed by Razer Inc.

Comments on Mini Super Cliker Ball

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Hi Everyone. I have been not feeling well myself lately but wanted to check in and let everyone know that I will be returning to game reviews soon.

Reply   |   Comment by sailorbear510 aka Jason  –  5 months ago  –  Did you find this comment useful? yes | no (+7)

sailorbear510 aka Jason,

Nice to see you are still around. Feel better. I, and I am sure others, look forward to your return.

Reply   |   Comment by jboy  –  5 months ago  –  Did you find this comment useful? yes | no (+2)

Offered my help in the past. But he never responded.

Reply   |   Comment by pleHehT  –  5 months ago  –  Did you find this comment useful? yes | no (+4)

Does anyone know about Whiterabbit ?
Is he okay or have we lost him forever?

Reply   |   Comment by Alireza  –  5 months ago  –  Did you find this comment useful? yes | no (+10)

He commented here a little while ago that he has had personal and family issues that kept him away for a while. He said he will be back at some point.
Since he does this for free, we will just have to be patient and wish him well.

Reply   |   Comment by Joe Cipriano  –  5 months ago  –  Did you find this comment useful? yes | no (+17)

This is what whiterabbit-uk last posted 17 days ago and also some info posted from 7 months ago... he is on a well deserved break. Since he has been in and out even before that post, others have been stepping in to help give a useful brief overview or even better a review when possible to help others decide if something will be of interest to try, but as mentioned also below regardless, everyone can try to post here and there on what you like/dont like about it as feedback when you download. This might get more developers interested over time to post pre release full games to get feedback which could become some of the weekday games.

Hi Guys, Please excuse my lack of communications over the past several weeks. I really needed a break from posting reviews and moderating.

I've been posting regularly since the project started back in December 2006 with very few breaks apart from our yearly vacations; (though even those have been put on hold since 2018 due to the lack of any rabbit and cat sitters. Our daughters friends used to help but they are now all working or away from home, so it's not been possible to go away.

I will be returning to my usual reviews and moderating, but at the moment I'm enjoying the break, so will be extending it for at least a couple more weeks over the Easter break as we want to do some family outings and generally do stuff together before everyone goes back to work etc.

Thank you to everyone whose commented; it's appreciated.

This all started when my computer was hacked several weeks ago. After recovering my Steam account, I noted that my computer was becoming very slow and my browsers and most programs would crash after a few moments. I also received a few phone calls purporting to be Amazon and one of my banks; both of which I immediately knew were scams So, before changing all of my passwords, I decided to take out the main drive I used for my operating system and install a new one.

I'd forgotten my password to the admin servers (as I'd not had to input it for a few years since reinstalling windows a few years ago; so, I couldn't access what games were coming up, or moderate. I solved that eventually, but we also had some health scares in the family, so I decided to take a couple of weeks off; which as you all know extended into several weeks.

It was needed as I was becoming stale and not enjoying the time I spent writing up reviews. If you look back to my early days, all of my reviews were original and I rarely linked to other reviews. As time went by I found it easier just to link to others reviews (unless it was one of my favorite arcade genres, or one of the AAA games we are occasionally give as limited giveaways)), Unfortunately, linking to other reviews to save some time made me lackadaisical. Still, I was often spending a good four or five hours gathering intel, playing the game , taking screen captures etc, then cobbling together a review using a former I'd created that was basically copy and past work. I've always tried to post my own thoughts, but sometimes I was just too dog tired to bother, but didn't want to let the community down.

I'm hoping this break will bring some new energy to my reviews, but I make no promises as life has become quite busy of late.

7 months ago:
I'd hoped that this site would become a nexus for indie game developers, who would take on board the comments left by the community, that would give developers more ideas and help with improvements to their games. I firmly believed that if the community had responded to my requests for positive and negative constructive feedback on the games we were given; developers would continue to give away their games and possibly use the site for βeta and Alpha testing and feedback, with the promise of giving the final release to those who participated. I used to ask the community to post their detailed feedback for those reasons.

Sadly, it wasn't to be. There were some community members who did post decent feedback, but they were few and far between. At one point while still asking the community for help, I'd post statistics where I'd quote the percentage of useful feedback from the number of comments and the number of downloads taken on particular occasions. The figure rarely rose above 0.01% of the community bothering to even comment; and often was less than 0.005% of the community commenting that could be regarded as useful; bear in mind of course, this was when we often had upwards of 20 000+ downloads for each game given away early on.

Reply   |   Comment by DataDragon  –  5 months ago  –  Did you find this comment useful? yes | no (+8)
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