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Amanda Rose: The Game of Time was available as a giveaway on August 7, 2022!
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Amanda Rose is standing at the entrance to an abandoned mine. When she steps through the opening, she'll discover something incredible. Only a few days ago, she watched her father leave their home to go on a secret mission. A few hours later, she was searching the desert site where his plane had crashed for clues to his disappearance. Are you brave enough to walk boldly with her into the unknown? Find out in Amanda Rose: The Game of Time!
Windows XP/ Vista/ 7/ 8/ 8.1/ 10; CPU: 1.0 GHz; RAM: 512 MB; DirectX: 8.1; Hard Drive: 432 MB
378 MB
$9.99
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Whiterabbit-uk, So sorry! Take your time!
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Whiterabbit-uk, I'm so glad you had so many precious good times with him, and that you are there for him to ease his transition. Sending you comforting hugs.
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Whiterabbit-uk, so sorry about your furry family member. :-(
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Dear, sweet, Whiterabbit-uk,
Pet him and let him go naturally if he doesn't appear to be in pain.
If he seems distressed at all it would probably be better to take him to a vet. I know that is a hard thing to do but you don't want to cause him suffering if you can prevent it.
I know you are a guy and suppose to be tough, but cry your eyes out anyway. It will relieve some of the stress.
When Dusty Buttons died I got a friend to come over and boohooed the entire time I dug her grave then boohooed all over his shoulder afterwards. Hopefully the family will help you grieve.
It is such a sad thing when we lose a beloved pet.
Wishing you and your family all the best in this difficult time.
Sincerely,
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Whiterabbit-uk,
So sorry to hear about your dear pet. Prayers sent for a painless resolution.
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Whiterabbit-uk,
I thought I'd included the links to the original giveaways above. I had copied them onto a word document, but forgot to include them in the comment. Sorry.
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Whiterabbit-uk,
Thank fully Watcher posted lots of details. :)
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Was going to write a detailed review, but lost the beginning of it when I had a glitch. To wax philosphically, strikes me that adventure games - or HOGs with an adventure component - can be hard to write. It seems difficult to integrate the individual tasks into a logical story, and also to make the task steps to logically fit the task. For this game, the 1st fails. The 1st HOG scene is preposterous, and features the most clueless police officer I've ever seem. The 3rd features a an old west bartender who depends on a machine to mix exotic drinks. Old west lore 101 - in an old west bar you mainly get the following: "rotgut" whiskey (meaning very low quality), and where an ice house - and ice - was available, beer. Also, your asked to perform tasks for others that they really could do for themselves, wasting your time. After all, your supposed to be focused on looking for your missing father. That kind of continuity is less important than a fun game, though.
It seems to me that I guessed correctly when I mentioned the BigFish reviews. Experienced adventure players may have seen enough of these tasks to be able to "suss" out what's required, but inexperienced players will just have to thrash around with tasks for which you haven't found the things you need when the tasked is assigned, and tasks that you'll have to make some kind of intuitive leap to figure out.
And that's the real problem. The hint system is inadequate for all but the hardcore adventure gamer that won't need it much, anyway. For example, in the 3rd HOG, in the bar, the hints just insinuate I have to do something with the inventory items, though whether that meant to keep looking for the missing stuff, find a way to access the hidden stuff, or make 2 inventory items interact, wasn't clear. The plus signs on some inventory items - meaning it needed to interact with another item, did help, though. But, it was only a guess that, once I had assembled the hook pole, I needed to click on the mouse hole to get a message that I needed to "hook" a shiny object in there. I had clicked on it earlier, suspiciously, twice, and received no clue. Then, in HOG 4, when I couldn't find 2 items, all the hint did was highlight the inventory. In other words, "keep looking". Thanks a lot! I only found the last item, in a poorly shaded area, by random clicking. It's like the old mini-game skip button debate. If you can't help me when I've lost the desire to continue to microscopically eyeball the scene for every item, but you make me slog through until the bitter end, you suck a lot of the fun out of the game. To the hardcore adventure player, this probably won't bother them at all. But, now I understand the complaints of the half of the BigFish reviewers who said the story didn't make much sense and the game didn't integrate well.
This will be fine for some, not fun for others. I'm afraid I'm the latter, though I may tried to wade through it a little at a time, but not in any hurry, I assure you. This is hardly awful, but few games make me throw up my hands and quit a session. This did. And after I'd successfully completed a scene, not in the middle just because I got stuck.
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watcher13,
Thank you for the detailed feedback and your support. :) Been up all night, so am a little exhausted this morning.
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Sincere & heartfelt sympathies & condolences.
I wanted to post something I've found recently in hopes it might help anyone... my wife's been having problems recently with the typical, older games from GOTD on Win11. The graphics issues include a GPU driver crash, flashing black screen, & constant black screen, all after playing a while. All of the games now having issues worked fine previously -- I *suspect* it's due to a recent Windows Update. And so far turning off fullscreen optimizations on the Compatibility tab of the game's .exe file [usually game.exe] properties *seems* like a cure.
[While her PC is up to Win11 specs, it uses an old graphics card because $, and no newer drivers are available.]
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Since I'm posting with only 8 1/2 hours to go, this may become visible too late to do much good, but "nothing ventured...".
With the strain of the distress of a beloved pet - one to whom Whiterabbit has been impressively dedicated - details here must take a back seat. And, considering the Herculean effort he's put in here over the years, I have to say that he never needs to apologize or feel bad about anything here. (And a clarification for the newer folks here: he's an incredibly dedicated volunteer, and is NOT on the payroll). In the stress of the moment, our good friend forgot to post those links to the 2 earlier pages when this was given away. Which is an above and beyond courtesy he often selflessly provides. Perfectly understandable in this case. So, maybe I can help. Moderators have an exception to posting links, but we're not supposed to post any. Also understandable. However, it's almost as easy for folks to search for the earlier ones just by pasting the name into the search box at the very top of this page. You probably aren't seeing one, but you will see a magnifying glass in the top right corner, and the search box will appear when you click on it.
This was previously given away first on December 14, 2014 where it received 80% approval from 403 votes, with 66 comments which I didn't go over in detail. It was the given away again on October 25, 2020 with 97% approval from 32 votes and 7 comments, of which #s 4 and 6 are comments on how the users felt about the game. The first giveaway includes the short review posted (and linked to give credit) by Whiterabbit from a reviewer on Gamezebo. Rather than sending you there, it's just as easy to paste it here:
From Gamezebo:
"Amanda Rose: The Game of Time begins with you, Amanda Rose, receiving a letter and package from your father. Your father writes that you will soon be told that he has been in a plane crash and is presumed dead. You are not to believe this. He requests that you take the device in the package and travel to the site of the plane crash in Arizona. There you will find a stone that will activate the device and you will be swept back in time to a town in the old west. This will begin your quest to find him and Doc (who looks suspiciously like Doc Brown from Back to the Future).
Amanda Rose: The Game of Time is, for the most part, a hidden object game. The hidden object scenes are presented differently though. You will be given a list of object images and you will find them within the actual scene. There is no zooming in on an empty chair to suddenly find it covered in everything under the sun in this game. Once you find all the items you will receive an inventory item and a new list of locked objects. This list is a combination of hidden objects and inventory puzzles and each item on this list is added to your inventory.
Amanda Rose: The Game of Time also features traditional puzzles including jigsaws, matching items, sliders and several others. The puzzles are well integrated and straightforward. If you become stuck on any puzzle there is a skip button that can be used once it is fully charged. If you missed the instructions for the puzzle there is a help button that will restate them.
I found the hint system in the game to be well done, which is good because many of the objects are small and hidden in dark corners. The hint system consists of a hint button that recharges over time. When you click the hint button you will select the item you need help finding and be directed to it, even if it’s located on another screen. You can also use a hint on your inventory objects to find out how to use them.
There are 15 chapters in Amanda Rose but this doesn’t mean that the game is long. A seasoned adventurer will likely finish the game in well under 3 hours. Each chapter will present you with a new location and/or goal. You will be interacting with various characters in town and everyone will want you to complete a task for them before they will help you. These tasks range from mixing drinks to helping the incompetent sheriff find his missing badge. Along the way you receive clues leading to the whereabouts of your father and Doc.
The graphics in Amanda Rose felt uneven. The game is done in 3D and the cut scenes are hand drawn and presented like a comic. The cut scenes are well done and I found myself wishing the whole game had been hand drawn. The 3D graphics felt dated and while some objects were very well done, others looked rushed. Another problem was that a lot of the colors in the game were earth tones and smaller objects blended in to the background so that they were practically invisible.
The music and sound effects in the game are pleasant and fit the environment. There is no speech in the game and it would have been a nice feature since you interact with numerous characters on your adventure.
As you get closer to the end the game starts to feel a bit rushed. A couple chapters can be completed in a matter of minutes and it would have made sense to combine them with a longer chapter. The ending of the game is abrupt and it feels like there should have been a little more story to wrap up the loose ends.
All in all, Amanda Rose: The Game of Time is a fun, albeit easy and short, game. I would recommend giving the demo a try and seeing how far you get before purchasing though.
Also, a reminder: when you see a BigFish link in the blue specifications block near the top, it's not that that's the game source. GGOTD puts that in there - when BigFish has the game - as a courtesy, because these pages usually feature reviews. Only a few in this case (though there's often many dozen). The 11 in this case seem to be polarized: love it or don't, with the overall rating being just slightly above average. My take on reading those is that it was more that the adventures design just clicked with some and not others, rather than that there were any real problems with the game.
Downloading while I write this, so might post a review too, shortly.
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Whiterabbit-uk, so sad when we have to let our furry friends go but he will be at ease over the rainbow bridge - hope he will be released soon - all the best and hugs.
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My heartfelt condolences to you in such a very difficult time and decision, Rabbits are lovely creatures and as long as you have given all the love you can, that is all they, or any other beloved companion can ask for
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I am sorry to hear of the circumstances WhiteRabbit-uk and sending positive thoughts and prayers to you and your family at this time.
Today's game is actually a keeper with a good story line , good music and good challenges. Although I found myself going through the scenes fairly quickly than other hidden object games. This one might be a little bit easier than some of the other games I've played. Although today's game is not a collectors edition, the hint meter does charge fairly quick so you could get help. I did use the button on the last object in the police offer scene.
If you get lost there is a journal that can kind of jog your memory on what you have to do. There is a notes and story line section although not too detailed to be honest.
GameZebo also has a walkthrough of the game if you're struggling to complete the game should you not have played it before but its only to be used when you've spent a long time on something and are still not successful completing the scene.
Here is the link: https://www.gamezebo.com/walkthroughs/amanda-rose-the-game-of-time-walkthrough/
If you have a "Wide Screen" monitor you can turn on HD Mode but it really is not HD but centers the game as a square with black bars on the left and right hand side of the screen. Full screen actually stretches the 4x3 picture and may make the game look visually worse.
Per my comments about other HO games, if you notice a laggy mouse cursor in today's game turning off the custom cursor may help but it's not enabled by default. But you can turn it on if you like. Also the default audio is turned a little but lower than my liking so you can go into the options menu and turn them all up to 100% and use your audio controls built into Windows to adjust the audio.
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sailorbear510 aka Jason, thanks for the great review!
But if the game is "find-by-picture" throughout, then I'll pass. I really, really dislike find-by-picture, I rarely find many objects that way without a LOT of HINTs: I much prefer a written list. Maybe it's just the way my mind works? But thanks anyway to GGotD and the developers for providing this game.
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