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Age of Adventure: Playing the Hero was available as a giveaway on July 13, 2014!
Travel back in time to an age of not only chivalry and heroes, but also deceit and no-good, dirty backstabbers in this deliriously fun time management romp! Capturing a traitor, restoring a kingdom and falling in love might sound like a tall order, but it's all in a day's work in the Age of Adventure: Playing the Hero!
Windows XP/ Vista/ 7/ 8; CPU: 1.0 GHz; RAM: 256 MB; DirectX: 9.0; Hard Drive: 46 MB
45.6 MB
$9.99
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I know this is a bit late, but just wanted to say thanks for this fun little game. I enjoy TM games and enjoyed getting to gold on each level.
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My Friend has problem with installation this game. First he activate installation this game correctly, after this he can't ,,install" this game. He see an error: ,,The archive is either in unknown format or damaged." Please, help my Friend.
............................Moderator Comment.......................
This question comes up virtually every game. I've posted some pssible fixes in the FAq's , which can be found in the sticky section of the Game discussion forums. I always post a link to that thread in my review. see comment number 1
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Looking at the screens, I thought I had played this game at some point. Turns out I had. I lost it at some point and never reinstalled.
Playrix puts out some good games. This one is alright, but not one of their better ones, honestly. They outdid themselves with Royal Envoy, so most of the other TM games they do will always be compared to that series.
That being said, this isn't a horrible game, but not a great one either.
It has several pros. The backgrounds are very lifelike. The characters—not so much.
The music is good and soothing, far better than so many other games out there. Even the ambient noises are good. That's a big plus.
The action is alright and tasks good. It's challenging enough in the higher levels you don't get bored.
You also have to remember what to do, what to build and how to go about it. It's good as it makes it challenging.
However, there are several downsides.
The clicking to speed things up is just horrible. Especially in higher levels where the time is more pressing. There is enough clicking around in TM games that adding more in is not a good thing. In this case, it's worse than normal.
Second, though the backgrounds are good, the characters and cutaway scenes are not. They don't match up with the realism of the backgrounds as it just doesn't come up to the graphics that the other Playrix games do.
The fighting and other bits is enough to make you insane. Especially since the circles take time to form.
The tasks to even accomplish parts is another mergh thing that can make you stupid very fast. Especially working with a limited number of people. We won't get into no cuing up tasks.
It's not a horrible game, as I said, but it's one that is more meh. Not one of Playrix's better ones, but good for one playthrough.
Thanks again for another good game!
..............................Moderator Comment...........................
Thank you for the feedback DAMyst :)
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#10 Russ- Not sure what level you were on, but you need to go back and talk to the person who gave you the quest in the level (rock monster, government representative, whoever) and click on them one last time to finish up the quest before the level will complete.
The "goals box" will be empty, meaning you've completed all the goals for the level (built all the houses), but until you click on the NPC, the level won't end.
Once I figured that out, it runs OK.
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Installed with win8 without problems. Like Pea I changed the default folder. But I had to set a desktop-link. It was not included.
For me this game was really boring, so I undeleted it (no uninstalling).
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Thanks for the great review Melika!
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Yet another nice game from Alawar. Mining lumber (resources) feels a bit odd to me and the game would deserve a nicer ending (now returns to map, no traditional credits).
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Installed fine on Win 7 64 though I changed the default folder. It's okay but it's not knocking my socks off. I love the Royal Envoy games (thanks, GGOTD for turning me on to them) so this one kind of pales in comparison. A bit "meh" but then it was free, so thanks.
Hope you feel better White Rabbit!
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Well I was able to get 2 houses built and then that was it!! Nothing happens after that. A Glitch?? Now What?? Other games like this keep going but this one stops after the 2 houses?? Sorry not for me its a big Thumbs down! :(
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@jugem yesterday about the steamkey. If you have the key, start up steam and look at the bottom left. You will see an option called "add game to steam" when clicking that you get three options popping up. the second option is "activate a game on steam" (or something similar, mine is in Dutch) and you will be able to paste your key there. after that the game will start downloading really big sky and you can play it after it has installed 16 prerequisites (most you probably already have but that is steam being steam.
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Installed with no problems on a Windows XT SP3 machine, 2 gigs ram, AMD 64X2 processor. Install took 40.3 Megs of hard drive space.
Options default to full screen, which can be unchecked, and you are allowed to set Vertical Synchonization and use your system cursor instead of the default spear head. Music and sound have volume controls.
I played the first three levels without problems. Cute story line which can be skipped. Play each task is simple, but it gets complex with more tasks to be completed within the time allowed. I would rank it about a 6.
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Fun game so far. Thank you Alawar and GGOTD for the offer. I always love Alawar games. I had no problems d/l or getting the game to run.
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With the exception of the first "Royal Envoy", I'm not a fan of time management games. I can't help but compare other TM games to "Royal Envoy", so take that for what it's worth. This is a "Royal Envoy" type TM wherein you visit villages and build structures, collect materials, and money.
The game installed quickly. There is a quick story about a time machine and how you, an actor from modern times mistaken for an assassin, have been pulled back into the medieval age to assassinate a king. Since you can't be returned, you have to learn how to live in this time by building houses, collecting gold, and in general, doing what is done in "Royal Envoy". There are some "magical" elements indicating that this is an alternative universe; basically, you need to collect some magic/energy stuff as one of the needed resources.
I've only played a few levels to get a feel for the game. Workers seem to show up in your village. I don't know if they are random visitors who stay if there is a cottage for them or if building an extra cottage generates the new worker to walk into the village. For any action your workers perform, you can speed up their work by left clicking on them while they work. This wouldn't be such a bad idea if you could simply click-hold to speed up, but you have to keep clicking to get the bar to move faster. I can imagine this getting tedious and boring very quickly for me and also, if needed to advance game play in later levels, a potential to wear out your mouse button.
The graphics aren't too bad. I prefer the brightly colored graphics of "Royal Envoy", so the color tone of this game isn't very attractive to me. I don't like the way the workers look - too skinny and weird looking. They seem to be trying to make them look life-like and it doesn't work for me. Ditto for the buildings. I built a "Sorcerer's Tavern", which had a Halloween feel to it (mostly because of a black cat in the front & purple tone), but I really don't know why I built it. So far, it doesn't produce anything special, except money, but you can get a rock monster drunk in it.
What I don't like about this game is that the play doesn't seem to flow smoothly. It may be because things seem very small or I'm still unaccustomed to the play. The cartoon quality of "Royal Envoy" allows for much larger buildings, etc. so that the differences between things is easy to discern. There are things in the game that don't make sense like a rock monster getting drunk or mining for wood. You are immediately presented with two different sources for the same resource. For wood, you can chop down trees or mine for it (mining produces more). For energy, there is a fountain like structure or you can build a windmill that makes more. To me, this is annoying. I prefer to "upgrade" my resource producers rather than having two that make different amounts taking up space. To get gold from your cottages, you have to click on the proper pop-up box, otherwise you'll be upgrading it. Then you have to click the gold that is produced. I found it a relief when feeding the rock monster that my worker immediately took the quarried rocks to him, but otherwise it's all click, click, click.
There is a hint of battles. A wizard visited the last level I did. I had to stop what I was doing, click on him, and then read the narrative to learn that he angered some tree spirit or something and they were going to invade the village. Killing the things was simply holding the mouse button until 1-2 circles completed forming on the ground and waiting until the thing was in the bull's eye, then releasing. When destroyed, they produce gold.
Overall I think the game holds promise, especially if you like this kind of play. I get the impression that it will become very challenging in later levels, which is good for those who like TM games, but may be off-putting to casual TM players.
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Installed on WindowsXP without any problems.
The attempt to add a storyline through the somewhat badly executed cutscenes at the beginning was pretty unnecessary, but at least it shows an attempt to differentiate this game from all the other similar time-management games out there.
The game itself seems pretty good, although the timer is awfully tight on the several levels I've played already. I've had to replay a couple of them a few times to get the gold trophy, but they were ultimately doable. Maybe it's just the learning curve.
One tip- if you finish all the goals listed for the level and nothing happens, be sure you've gone back and talked to everyone on the map who's asked you for help. You need to complete those quests to finish the level.
Doesn't seem to have the complexity of "Royal Envoy" (at least so far), but it looks like it's going to be fun.
Thanks, GGotD..!
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Clicking through the link to Big Fish, this Time Mgmt game gets mixed reviews. Skimming through them the most common complaints seem to be somewhat poorer graphics & too much clicking with the mouse, e.g. "What I can't live with is the new innovation whereby if you left-click like crazy over the action taking place it speeds up. "
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Alawar Entertainment +
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Played for a bit, but another boring time management game that is more tedious than usual.
Good visuals at first before some strange transition screens.
Physics were ok until it glitched, then had enough, uninstalled
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I love such games and especially from Alawar. But this has such a bad graphic - you must look 5 times to identify anything (even though I have a big monitor). I played two levels and I think in the beginning you can remember by the order which ressource have which icon - but if later came more ressources/icons it will be hard. For the moment I´ll keep the game too see what happens in the higher levels.
No, I don´t need an oculist - I have glasses.
Nice sunday!
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No review today; as yesterday, have been asleep for most of the day. The giveaway is almost halway done, so don't think it's worth writing a full review. It would take me a good three hours or more just to play the game then give it a fair write up.
There is a review over on Gamezebo, but it's rather negative.
Will continue to moderate for most of the rest of the giveaway. :)
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