Giveaway of the Day - Samurai Last Exam

Samurai Last Exam
May 27, 2012

What is a dream of every young Samurai, after finishing training in the temple of Sakura? Of course to beat the dragon! And to prove his loyalty to the teacher. Also, to serve people (while scoring off the dragon). And here is the long-awaited moment! The teacher is sending his disciple to the Last Exam. But what is it? There is no dragon, but, there are people, who want to get… sushi! You can’t disobey your teacher, so, there is only one thing to do: to cook sushi.

The exam is divided into 4 stages. At the beginning of each next stage a pupil receives a message from his teacher, containing the key to successful passing. The samurai is to develop more and more new qualities to pass the Exam. The number of customers is increasing and your exam is not limited only to cooking sushi, you must be polite and tactful when talking to the customers!

User Rating: Rate It!
  • 142 (43%) 
  • 187 (57%)
System Requirements: Windows XP/ Vista/ 7(x32); Intel or AMD 1500 MHz or more processor; DirectX 9 compativle videocard with 32 Mb videomemory; Screen resolution: 1024x768 or more; DirectX 9 compatible sound card; DirectX 9.0 runtime installed.
Publisher: Vasilek Games
File Size: 88.7 MB
Price: $9.99

This software was available as a giveaway on May 27, 2012, this giveaway is not available any more. You can download the trial version of this software at

Terms and conditions

Please note that the software you download and install during the Giveaway period comes with the following important limitations: 1) No free technical support; 2) No free upgrades to future versions; 3) Strictly personal usage.


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  1. hallöchen,
    es ist gar keine datei zum runterladen da – no file, no download.

    ………………………..Moderator Kommentar………………………….

    Bitte versuchen Sie es erneut. auch versuchen, den Spiegel vor Ort.

    Comment by ich mal wieder — May 27th, 2012 at 3:13 am
  2. Very strange – this game was given away on April 30, 2011
    and was 32.6 MB! Today it is 88.7 MB! Is there changes
    from last time? Didn’t donload last time, becus didn’t sound interesting! Stll doesn’t sound interesting!

    …………………………….Moderator comment………………………….

    The game has extra language packs for German, French, Russian and Spanish that account for around 60Mb.I haven’t checked the original installation yet. I ened up keeping a copy of this game for my daughter who liked the Japanese themed game.

    Comment by Dido — May 27th, 2012 at 3:48 am
  3. Sorry for the lateness of today’s review; my daughter was really sick all night. I’d come to the computer to post my previous review and had fallen asleep at the keyboard. (She kept us up all night).

    Today’s game, ‘Samurai Last Exam‘, is a Japanese based time management game with a a sushi restaurant theme. It has colourful graphics and (as with all Time Management {TM} games) the need of a fast clicking hand and a relatively fast mind. Unfortunately of all arcade games, TM games are the ones that I play the least because I prefer games that let me unwind; whereas TM games tend to instil a feeling of unrest and manic movement and always leave me mentally exhausted, 😆 You can be assured though that I will be giving today’s game giveaway an unbiased review. The following review uses images and other information taken from the developers site (though I have uploaded over 70 of my own images to my photobucket account and linked it in the Images section). I’ve written the installation section and most of The Game section (apart from a section of the game summary), and the conclusion. The developers contribution has been referenced to Vasilek Casual Games, that is the introduction, the images that you can see in the post and part of the game summary as well as the features list.


    Today’s game, Samurai Last Exam was given away last April 2011 where it received a very poor reception with only 38% of voters giving it a positive vote out of 255 voters. You can see the 37 comments via the following link:

    The game downloads to a 88.7Mb zip file (almost 3 times larger than the previous time this was given away). The game unpacks to a read me and a dual activation/set up file.

    The game installs to C:\Games\Samurai (previously this was Samurai v1.3) by default, but you can change the install path during the installation wizard if you wish to install the game to another path. The installed game is 91.3MB. This is much larger than the previous time this was given away (35.3MB) but can be explained by the fact that different language options are now included, though you can’t access these via the main menu or options menu.

    For those new to the Game Giveaway project, you have to install the game within a 24 hour period starting on the 27th May 2012, at 12 midnight Pacific time (1am Mountain time, 3am Eastern time, 8am GMT, 2pm Dhaka, 6pm Sidney/Melbourne, 8pm Fiji) and ends at the same time on the 28th May 2012. Simply click on the dual activation and set up file and follow the on screen prompts to receive a free fully activated arcade game.

    The installed game is 35.3Mb in size. There is no shortcut installed to either the desktop, or the start menu programs list, and there is no uninstaller; however that doesn’t matter because the game is free standing, which amongst other things means it can be uninstalled simply by deleting the installed folder. There should be no registry entries to bother about either. You can find a short tutorial in the Giveaway game discussion forums that tells you how to create a start menu/programs list shortcut; however that was written for XP users. The game works in Win XP, Vista and Win 7.


    What is a dream of every young Samurai, after finishing training in the temple of Sakura? Of course to beat the dragon! And to prove his loyalty to the teacher. Also, to serve people (while scoring off the dragon). And here is the long-awaited moment! The teacher is sending his disciple to the Last Exam. But what is it? There is no dragon, but, there are people, who want to get … sushi! You can’t disobey your teacher, so, there is only one thing to do: to cook sushi. The exam is divided into 4 stages. At the beginning of each next stage a pupil receives a message from his teacher, containing the key to successful passing. The samurai is to develop more and more new qualities to pass the Exam. The number of customers is increasing and your exam is not limited only to cooking sushi, you must be polite and tactful when talking to the customers!

    Reference accessed 29th April 2011

    The Game:

    The option menu is fairly basic, with a toggle for full screen to windowed mode, a custom cursor toggle and the usual music and sound sliders. The music gets very repetitive quickly, so you may want to turn it right down at some point in the game. Unless you are adept at editing executables, there is no easy way of changing the music except for turning it off and playing your own music via your media player.

    When your first customer arrives until you recognise the various images of sushi meals, or until you can buy and use power ups you just need to hover your mouse button over the meal that the customer is thinking about. It will briefly list what you need as a pictogram. You then have to click on the ingredients and drag them to the preparation board. If you have time you can prepare spares which can be stored in the container next to the preparation board. Once you’ve completed the meal drag it to the customer, who will then leave the Sushi bar leaving behind a small pile of money. You can use the recipe book that is situated just above the green pause button too see what is required as an alternative to hovering over each customers thought bubble. Clicking on the recipe book will show you all the available meals and what ingredients are needed. At the start of the game there are only three meals available , but this list increases as you progress through the levels and unlock more recipes.

    If you don’t serve a customer quick enough you will lose that customer and valuable money. The blue dragon to the left of the screen is the indicator as to how near the end of the level you are. As you make more meals and collect the money, the dragon will gradually turn red. When the dragon is fully red the level will end. Each level is timed. If the dragon is still partially blue when the time ends you lose the level which fails to unlock the next level. Thankfully the time to complete a level is generous. You can win the levels with one two or three stars. Three stars is the best. You get five minutes to complete the three star win, 20 minutes to complete the two star win and a lot more time to complete the three star win (I didn’t bother to check the third setting)

    The quicker you serve customers the higher your score will be. This is important because this will determine what power ups you can purchase at the end of a level. Initially at level 2 you are introduced to three power ups, but there are twelve to unlock. The first power up is called ‘Quick Memory, which allows you to view a recipe without looking at the recipe book. The first power up costs 1000 credits to purchase. My first level score was 1500 credits, which was relatively low, but I was taking screen captures and taking notes for the review, so you can expect to score more in the first round. The other two unlocked power ups are ‘Retentive Memory ‘ which gives you the option of viewing recipes from the book for several seconds. The power up is activated when you first click on the customer’s order and appears to remain active for the rest of the game . The cost of this second power-up is 2000 credits. The third power up is called ‘Super-Eyes’ which when activated causes all the ingredients to vibrate so that you can see them easily. You have to click on the customer’s order first. All power-ups activate will continue to work. Super Eyes costs 3500 credits.

    Occasionally you will get a customer asking a question. To see what they want to ask, click on the question mark. You’ll get a dialogue box opening which gives you several responses. Depending upon which you choose, the customer will be happy and remain, or will leave in disgust. (I’ve captured several of these, which can be seen via the images link below. For example the customer may say:

    “It’s a nice day”

    To which you can respond by clicking one of the following:

    Get off of me!
    It’s really tasty!
    Yeah fine.

    The levels are interspersed with more story dialogue which can be skipped by clicking on the story board.

    As you progress through the levels more ingredient’s appear as well as more complex recipes. If you place an unwanted ingredient on the preparation board, you’ll get a message telling you that you can’t cook any sushi due to an unnecessary ingredient. You must remove the incorrect one before the meal will complete.

    You can restart a level by clicking on the green pause button to the bottom right of the screen, or you can quit. If you want to return to the main menu click on the pause button and select quit. This opens up a second menu that allows you to either return to the game, go to the main menu or quit the game completely. If you want to create a new profile, of which there is space for 10 you have to return to the main menu.

    There are five difficulty levels.

    1)…Ashigaru Way (Easiest)
    2)…Onna Bugeisha Way
    3)…Kensei Way
    4)…Daimyo Way
    5)…Shogun Way (Most difficult)

    I’m not a lover of TM games, but I found the easiest level easy to cope with and was attaining the best results for each of the levels I completed. that is three stars. The difference between difficulty levels is the number of meals you have to prepare. The harder the level, the more you have to prepare to complete the level.


    • Choose ingredients, dressings and tools, put it on the board and make sushi. Don’t know a recipe? Look at your cookbook.
    • Don’t keep your clients waiting.
    • Talk to your clients politely. Don’t be rude or you’ll lose them
    • Power up your samurai by developing his skills! It will not be easy to finish the game without these power-ups as some recipes are quite complex.


    The collision mesh is too precise, you have to click on an item exactly right to pick it up. When you are rushing to complete a meal, this can be very frustrating because it’s easy to miss the item.

    Power-ups once activated appear to last for the rest of the game, not just one level. Maybe change this so that they last only for a specific number of levels. You’d have to make them cheaper as well.


    You can see a slideshow of around 70 images via the following link:



    • 5 difficulty levels

    • 40 game levels

    • The hero skills improvement

    • 30 kinds of sushi

    • Original Japanese style of music and art

    • The clients are talking to you. Be tactful!

    Reference accessed 29th April 2011

    System Requirements:

    32-bit OS Windows XP/Vista/7
    Intel or AMD 1500 MHz or more processor.
    DirectX 9 compatible video card with 32 Mb video memory
    Screen resolution: 1024×768 or more.
    DirectX 9 compatible sound card.
    DirectX 9.0 runtime installed.


    The game has a charm of its own; you’ll certainly pick up a few sushi recipes if you play this game, lol. In my opinion it’s a game for those who love time management games; I think it’s too narrow in its game play for anyone other than the TM enthusiast to like a lot, but that said, it’s still playable. I am not into these games at all, but I did find playing it on the easiest level tolerable. You get a generous amount of time to complete levels, so there really is no need to manically click away. With the power ups I think it’s far to easy a game and soon becomes a little tedious. I do like the simple Japanese graphic, but that’s not enough to hold my interest for long. I’d give it a go without the power ups; though I think that it may not be possible because you were forced to take a power up when they were first offered after the second level. Not sure about later in the game. I gave up after level 7. :)

    • Graphics, I like the style so despite it looking fairly simplistic I give it a 7 for graphics.
    • Music is very repetitive, and although it’s got a Japanese flavour, I’d liked to have heard some mellow Japanese tunes in the background instead of the manic drum beat that we get. 4 out of 10 for the music.
    • For game play I’ve scored it a 6 out of 10. It’s passable, but not memorable.
    • So… averaging out the scores to one decimal place we get a score of 5.7


    Games, Games, and yet more Games plus Download, Installation & Game play Problems:

    If you have any problems installing today’s game please go HERE for help.

    If you’re looking for something other than today’s game check the didimatic site via THIS link for some brilliant deals.
    There are several other deals available from Steam as well as many more from Gamersgate, Gamestop, Greenman Gaming and GOG; all of which you can find via the Didimatic site, which I’ve linked to above (apart from Greenman gaming.

    Steam have a great sale on at the moment with prices slashed on many indie games. The 24 hour deal is Sky Drive an arcade flying game and 75% off both Civilization V and all DLC’s as well as Red Orchestra 2.

    You can get Ozzy Bubbles for free from Realore this weekend and the usual monthly free game from Alawars game box called Discord Times. (You need to install the free Gamebox from Alawar to access the free games, which for newcomers change approximately every month). If that’s not enough, check out the Game Discussion forums HERE for details of other games either free or on deals. For example, Epic Inventor, Mecha World, Miners Warfare, Re:Alistair++, OGS Mahjong, Desolate Hope, Zombie Grinder, Insane Zombie Carnage, Oolite, as well as others i mentioned last week for example a superb 3D space game called Wing Commander Saga: The Darkest Dawn which is totally free. There’s also updates to games I’ve posted over the last three years as well as several other new postings that include I shall Remain, Counterstrike 2D, a SAM Missile simulator, Arx Libertatis, SCP- Containment Breach (horror), Speed Dreams (motorsport sim), Battlemass (strategy game), Naev (space arena shmup) and a cartoon like shooter called bullet Train, plus many more (well over 2000 free games). Tx posted a FPs game based on the Crytek engine called Wreckage. Basically a free standalone of Crysis which I highly recommend.

    There is yet more indie game bundles (at least four more since last week ) You’ll find details over in the Game discussion forums HERE. I highly recommend the Indie Gala V bundle that has 12 games included worth over $170. you only have to pay around $6 to get the whole bundle or less and get 9 of the games.

    You’ll find over 40 time management games over at MyPlayCity, including todays game giveaway, just follow the link below:

    Do be aware that MyPlayCity have reintroduced toolbars and home page hijacks to their games, but these can be avoided by un-checking the appropriate boxes during installation, however everytime you open up the game you will need to un-check the boxes again as they are presented at every game start-up. Also when you close any of their games down, your browser is opened and directed to MyPlayCity’s home page. This is innocuous so don’t worry. Closing the page ends any connection and nothing is downloaded.

    A Request for help:

    Developers rely on good feedback to improve their games. If you download this game please take some time once you’ve played it a while to leave some constructive feedback either positive or negative. The more constructive feedback we get, the more likely developers are going to give more games away. The giveaway site already has a very good standing with the search engines. Developers want their products out there on the WWW, this site has the potential to do that. The game giveaway project gives away on average between 9 to 17 thousand downloads for each game depending upon what genre and how obscure the game is. That’s a lot of homes these games are being downloaded into and a lot of ‘potential’ cash that’s being lost by the developers. If we get better games because of better feedback, the community are likely to continue to benefit from the generosity of the developers. Satisfied community members are then more likely to visit the home sites of those developers and purchase games that they may not have bothered with before they discovered the developer via the game giveaway site, thus giving the developers more incentives to give away even more decent games.

    Please leave some feedback once you’ve checked the game out. It can be positive or negative, but please explain what your reasons were for the feedback you post. You could also leave suggestions for improving the game, for example, this game could do with more block types for the levels editor, add more power-ups, describing the ones you think would be suitable, add some mini games (which seem all the rage in some arcade games now) or enable the user to be able to change the in game music easily.

    Thank you in advance to all those who take the time to post a constructive comment.


    Whiterabbit aka Stephen

    Comment by Whiterabbit-uk — May 27th, 2012 at 4:01 am

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