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Mystery of Mortlake Mansion was available as a giveaway on April 15, 2012!
The old mansion has been living a mysterious life of its own. Explore the dark rooms of the house and discover the secrets that haunt this eerie place. Meet the talking raven and the Spirit, the enigmatic captives of the mansion. Confront the insidious lord, break the evil spells, set the captives free and become the owner of the gorgeous mansion. Numerous hours of adventures and discoveries await you in the Mortlake Mansion.
Windows 2000/ XP/ Vista/ 7; CPU: 2 GHz; RAM: 1024 MB; DirectX: 8 or higher; Video: 128 MB
166 MB
$19.95
Team up with Cedric once again, for another exciting adventure! The King turns once more to you, his trusted city planner, to travel to the faraway land of Middleshire devasted due to the poor management and negligence of its rulers. Here you will be greeted by a host of zany new characters, and meet a few old favorites. Explore ancient caves and forgotten mines, meet mystical nymphs and leprechauns, engage in snowball fights in the frigid arctic, and rescue the people of Middleshire from the fires of a terrible volcano. With you as their guide, the people will build a veritable paradise - while you win prizes for your speed and quick wit!
Misfortune has befallen the magic kingdom again! A careless charm made the formerly wondrous ancient world overcast, beset with darkness and despair. Four fairies of the elements were deprived of their magic power. Be the hero the kingdom seeks: set the fairies of earth, air, fire and water free, and restore the book of magic!
Help Joe restore his ranch in the brand new game by Playrix! Earn money by selling fresh veggies, juicy fruits, eggs, flowers and honey from his old farm to the townspeople, and spend it on restoring the landholding back to its grandeur and beauty. Breathe in new life into a formerly prosperous farm complete with clucking chickens, mooing cows and buzzing beehives. No need to make this lawn story short - indulge yourself in sun, color and blue summer skies! Get ready for this green-fingered game!
Fishdom fans rejoice! Get ready for the highly anticipated match-3 sequel to the original Fishdom™ by Playrix. Swap colorful tiles and earn money to create the aquarium of your dreams. Let your imagination run wild as you unlock and decorate 4 uniquely-themed tanks. Feel like setting up a ranch, travelling back in time to Ancient Egypt or recreating Merworld in your tank? Or maybe you are up for a nice vacation? No problem – we have tons of accessories for you to choose from. Polish your aquarium design skills while having fun with your exotic finned pets. Take pictures of your stunning virtual fish kingdoms and send them to friends. Get ready – it's going to be another great catch from Playrix! Build up your Fishdom!
Create the perfect garden! Comb the rooms of a gorgeous mansion for hidden items and restore a once stunning garden to its former glory. Choose from tons of garden accessories to customize the garden to your taste. Become part of the city’s community and compete in the “Best Garden” contest. No worries if you are a garden design novice - an amusing and witty butler, Austin, will always be of assistance. Become an outdoor decor pro in this cutting hedge Playrix game!
Sorry i`m so late in posting my comments but I lead a busy life. Aside from the comments from Whiterabbits that I concur with, I experienced one problem . The game would stay up and running for 2 or 3 minutes and then minimize to an icon on the bottom of my screen. I`d click the icon and it would come back again. That being said I`m not sure if this was a problem due to my computer settings or a glitch in the game. The game was installed in Windows 7. Thank you for this game. Very captivating!
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Wow!! I came back to say that I really loved this game! One of the best I've ever seen on GGoD!
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Definite thumbs up! The art is fantastic, and the story really grabs your attention. Mixing things up between several different puzzle types works very nicely, and the mystery is compelling enough to have my wife tell me that it's time to shut down for bed.
It would be cool if you could expand this type of multi-puzzle game into other genres. This one is captivating but too creepy for children. Understood that they're not the audience for this - but they could greatly benefit from this kind of problem-solving game where one needs to think of things not immediately at hand to get through and get something done. I'd love to see a children's version of this, as well done graphically and with as well-directed a storyline, that challenges children to think and solve problems the way this game makes you solve problems.
Great job!! Thanks so much, GGotD team and Playrix! Please keep up the fantastic work!
...........................Moderator Comment......................
Thank you for your feedback
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This game had it all, I loved it and would like to see more like this!
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I loved this game. Maybe add more time between the hints that are provided by the amulet.
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I have played several hundred hidden object games and I must say I enjoyed this game over most. The graphs were great, the games solvable and the help, hints and skip buttons gave every opportunity to solve.
I would love to see more games of this quality. The number of levels and I loved the portals.
Thanks you
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BRILLIANT I ADORE IT MORE PLEASE !!!!!!!!!
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Just started playing yesterday eve.This is a great game.The graphics are nice and i like that the comments are spoken instead of us having to read them.Thank you GOTD
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OMG! I missed out on this one. I wanted it :(
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Great game. Please can we have more like this. Thanks
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This is a fab game -- just one small criticism: the font is hard to read. I spent too much time looking for a "Boo". I thought I was looking for a ghost. That's because the final "t" was virtually invisible.
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I love HOGs and this is one is fantastic. Thank you so much GGOTD and Playrix.
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@Yellowkid: I can't tell you where the problem exactly is, because your stack trace does not match my disassembly. If going to the closest function call, there shouldn't be any problems with parsing the date because CultureInfo is passed all the way down.
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@Yelowkid: Looks like the .NET Framework is having trouble with your date format. It could possibly be a bug with the game not supplying the correct CultureInfo to the framework. For the time being, you can change your date and time format to something compatible.
1. Go to Control Panel
2. If you're using Category View, click Date, Time, Language, and Regional Options and then Change the format of numbers, dates, and times.
If you're in Classic View, double click on Regional and Language Options.
3. Click Customize..., then the Time tab, and change the Time Separator to ":".
4. Click OK, and then OK.
5. Try the game again.
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Thanks for a super game - HOGs are my favourite and this was a HOG plus! It took me 4 days to finish and the only bits I didn't enjoy were the damn web untangling puzzles - but at least you had the option to skip them. 10 out of 10 for this one - more of the same please!!!
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The graphics and colors in this game are great...and compared to competing games, the crispness of the graphics helps the play tremendously. The edges of even small objects are easily visible.
I also appreciate that there isn't a huge amount of voice-over acting; games that stop play frequently for the reading of additional "story" elements -- many of which aren't needed for game play -- drive me crazy. This game provides only necessary elements in the voice over, and a little bit of fun from that raven!
Thanks GameoftheDay.
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Very good game!!! But I Have a problem, every time i leave the game, the next time the game won't start: after the complete loading the game return to desktop.
The game run only if I delete my profile on the folder located in \Documents and Settings\user\Application Data\Mystery of Mortlake Mansion\Profiles.
In this way I have to start the game all over again.
There is a solution?
I'm curious to see the ending!!!
Thank you very much!!!
.........................Moderator Comment............................
Hi Riccado, please post this problem over in the game discussion forums. There's a thread specifically for problems with this game. hopefully someone will be able to help you. :)
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Nicely composed game. It was stimulating and really keeps you interested in the game. In the puzzle that you align the lines to where they do not intersect, I would suggest the nodes be just a hair larger. Aside from that it would be nice if the game were a tad longer, I completed it in a day. Perhaps considering a continuation of game play in levels, giving option to make the game harder by not being able to skip slightly harder puzzles. It would be nice for the map to display visibly without clicking to enlarge it.
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Nice game! I've installed it on my laptop and played fine till yesterday. But today it won't start: the program loads, I can see the publisher's logo and the intro video but soon exits to desktop.
My laptop:
AMD Turion64x2 TL-56 1.8 GHz
RAM 2Gb
Videocard Nvidia GeForce Go 7300 512 Mb
Here's the log, as described by GMMan in http://game.giveawayoftheday.com/mystery-of-mortlake-mansion/#comment-272145:
.........................Moderator Comment............................
Hi, please post this problem over in the game discussion forums. There's a thread specifically for problems with this game. hopefully someone will be able to help you. :)
------- Session Started -------
CLR Version='2.0.50727.3625'
Machine Info:Processors='2'
Operating System Info: Platform='Win32NT',Version='Microsoft Windows NT 5.1.2600 Service Pack 3',ServicePack='Service Pack 3';
Process Info:Time='17/04/2012 17.54.13',RMVersion='1.584',Machine='LILLO',User='Yellowkid',Process='Startup.bin',ProcessMemory='14843904';MemoryInfo:
NonpagedSystemMemorySize64=10288
PagedSystemMemorySize64=177012
PrivateMemorySize64=109457408
VirtualMemorySize64=221720576
WorkingSet64=102338560
-------------------------------
Init sound subsystem.
FullScreen=True
--> Form Activated 17/04/2012 15.54.13
DX Device Reseting (Fullscreen,_IsDeviceValid=False,status=D9LIB_GDS_OK) ...
FullScreenTarget.ClientRectangle = {X=0,Y=0,Width=1024,Height=768}
DX Device Reseting (Fullscreen,_IsDeviceValid=False,status=D9LIB_GDS_OK) ...
FullScreenTarget.ClientRectangle = {X=0,Y=0,Width=1024,Height=768}
Preload data start.
Preload data done. Memory loaded 1860
Run the game!
Create Input!
LoadContent(gameContext)
load content time: 00:00:00.5579552
Control.InitializeRecursive(_Desktop)
window.Show(true)
_SoundEnvironment.Instance.Start()
Start game loop.
CreateSoundPlayer(042C2E90, 04658CB8)
CreateSoundPlayer returns = 047AFFB0
CreateSoundPlayer(042C2E90, 046CA008)
CreateSoundPlayer returns = 04567D60
CreateSoundPlayer(042C2E90, 0471EB98)
CreateSoundPlayer returns = 048D4640
CreateSoundPlayer(042C2E90, 0477B498)
CreateSoundPlayer returns = 0466AF78
CreateSoundPlayer(042C2E90, 04597098)
CreateSoundPlayer returns = 0471E930
CreateSoundPlayer(042C2E90, 042E26F0)
CreateSoundPlayer returns = 04637F60
CreateSoundPlayer(042C2E90, 045EA238)
CreateSoundPlayer returns = 042F6FB0
CreateSoundPlayer(042C2E90, 04560CD8)
CreateSoundPlayer returns = 04680D58
CreateSoundPlayer(042C2E90, 043275A0)
CreateSoundPlayer returns = 042CAF28
CreateSoundPlayer(042C2E90, 0487A430)
CreateSoundPlayer returns = 0487ACE8
CreateSoundPlayer(042C2E90, 045B04A0)
CreateSoundPlayer returns = 0436DF90
CreateSoundPlayer(042C2E90, 04378E00)
CreateSoundPlayer returns = 04552DE8
CreateSoundPlayer(042C2E90, 042C88F0)
CreateSoundPlayer returns = 04598B00
CreateSoundPlayer(042C2E90, 04677558)
CreateSoundPlayer returns = 0446A6E8
CreateSoundPlayer(042C2E90, 044FF700)
CreateSoundPlayer returns = 04590420
CreateSoundPlayer(042C2E90, 04712A48)
CreateSoundPlayer returns = 04431C70
CreateSoundPlayer(042C2E90, 044D5E78)
CreateSoundPlayer returns = 0443EF70
CreateSoundPlayer(042C2E90, 06D956C0)
CreateSoundPlayer returns = 06D95F88
CreateSoundPlayer(042C2E90, 04350890)
CreateSoundPlayer returns = 043634B0
CreateSoundPlayer(042C2E90, 0441BCA8)
CreateSoundPlayer returns = 047199B8
CreateSoundPlayer(042C2E90, 044770E8)
CreateSoundPlayer returns = 0448AC48
CreateSoundPlayer(042C2E90, 044D0A20)
CreateSoundPlayer returns = 04539EA8
CreateSoundPlayer(042C2E90, 045A3960)
CreateSoundPlayer returns = 045B7E80
CreateSoundPlayer(042C2E90, 04654A10)
CreateSoundPlayer returns = 046573B8
CreateSoundPlayer(042C2E90, 046C6FE8)
CreateSoundPlayer returns = 04723E68
CreateSoundPlayer(042C2E90, 06DD23B8)
CreateSoundPlayer returns = 04769FB0
CreateSoundPlayer(042C2E90, 047A1120)
CreateSoundPlayer returns = 04762FF0
CreateSoundPlayer(042C2E90, 04898568)
CreateSoundPlayer returns = 047F6820
CreateSoundPlayer(042C2E90, 04813AC8)
CreateSoundPlayer returns = 04817F28
CreateSoundPlayer(042C2E90, 0484BC00)
CreateSoundPlayer returns = 04862988
CreateSoundPlayer(042C2E90, 048A86C8)
CreateSoundPlayer returns = 048AAF30
CreateSoundPlayer(042C2E90, 048DDBF8)
CreateSoundPlayer returns = 04763638
CreateSoundPlayer(042C2E90, 06DDAA40)
CreateSoundPlayer returns = 06EC70E8
CreateSoundPlayer(042C2E90, 06EDF218)
CreateSoundPlayer returns = 06EFC270
CreateSoundPlayer(042C2E90, 06F14358)
CreateSoundPlayer returns = 06F67C90
CreateSoundPlayer(042C2E90, 06F7F660)
CreateSoundPlayer returns = 04820E50
CreateSoundPlayer(042C2E90, 06FB5E20)
CreateSoundPlayer returns = 06FF10D8
CreateSoundPlayer(042C2E90, 07008AB8)
CreateSoundPlayer returns = 07048A30
CreateSoundPlayer(042C2E90, 070603C0)
CreateSoundPlayer returns = 0709D3F8
CreateSoundPlayer(042C2E90, 070B4DA0)
CreateSoundPlayer returns = 07106D10
SyncDisposer: 9 objects disposed
Create Input!
LoadContent(gameContext)
load content time: 00:00:00.1104796
Game.Initialized event
Control.InitializeRecursive(_Desktop)
window.Show(true)
_SoundEnvironment.Instance.Start()
SOUND_ENV: ControlSoundStop
Start game loop.
----> MUSIC GROUP ADD (SoundGroup = Music) -> music.sfx.locations.intromusic
----------AppendGroup (MUSIC.IntroMusic)->(None)
----> MUSIC GROUP REMOVE (ClearGroup) -> music.sfx.locations.intromusic
----------ClearGroup (MUSIC.IntroMusic)=>(NULL)
----> MUSIC GROUP REMOVE (ClearGroup) -> music.sfx.locations.intromusic
----------ClearGroup (MUSIC.IntroMusic)=>(NULL)
Game exit called!
Game gracefully exited.
Game gracefully exited.
Desktop.GameWindow = null
UnloadContent(gameContext)
Game Disposed!
Create Input!
LoadContent(gameContext)
load content time: 00:00:03.1585232
Game.Initialized event
Control.InitializeRecursive(_Desktop)
window.Show(true)
_SoundEnvironment.Instance.Start()
----> MUSIC GROUP ADD (SoundGroup = Environment) -> music.sfx.locations.countryhouse.wind_leaves_rustling
----------AppendGroup (MUSIC.SFX.LOCATIONS.CountryHouse.Wind leaves rustling)->(Environment)
----> MUSIC GROUP ADD (SoundGroup = Music) -> music.blurred_photo
----------AppendGroup (MUSIC.Blurred Photo)->(Music)
Start game loop.
Performance : switch to next game time: 00:00:03.2860855
System.String: Exception in game loop:
----- Exception -----
CLR Version='2.0.50727.3625'
Machine Info:Processors='2'
Operating System Info: Platform='Win32NT',Version='Microsoft Windows NT 5.1.2600 Service Pack 3',ServicePack='Service Pack 3';
Process Info:Time='17/04/2012 17.55.40',RMVersion='1.584',Machine='LILLO',User='Yellowkid',Process='Startup.bin',ProcessMemory='14843904';MemoryInfo:
NonpagedSystemMemorySize64=21600
PagedSystemMemorySize64=186732
PrivateMemorySize64=412594176
VirtualMemorySize64=526237696
WorkingSet64=394018816
Type:
System.FormatException
Message:
04/17/2012 03.24 non e un valore valido per DateTime.
Stack:
in System.ComponentModel.DateTimeConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value)
in LuckySoft.Core.Runtime.PropertyMetaData.Deserialize(ITextDataReader data, Object obj, CultureInfo ci, ITypeManager typeManager)
in LuckySoft.Core.Runtime.Serializer.Deserialize(ITextDataReader data, Object obj, CultureInfo ci, ITypeManager typeManager)
in LuckySoft.Core.Runtime.Serializer.Deserialize(ITextDataReader data, CultureInfo ci, ITypeManager typeManager)
in LuckySoft.Core.Runtime.CollectionSerializer.DeserializeSimpleCollection[T](ICollection`1 collection, ITextDataReader data)
in LuckySoft.Core.Runtime.CollectionSerializer.DeserializeSimpleCollection_stub[T](Object collection, ITextDataReader data)
in LuckySoft.Core.Runtime.CollectionSerializer.DeserializeCollection(Object collection, ITextDataReader data)
in LuckySoft.Core.Runtime.PropertyMetaData.Deserialize(ITextDataReader data, Object obj, CultureInfo ci, ITypeManager typeManager)
in LuckySoft.Core.Runtime.Serializer.Deserialize(ITextDataReader data, Object obj, CultureInfo ci, ITypeManager typeManager)
in LuckySoft.Core.Runtime.Serializer.Deserialize(ITextDataReader data, CultureInfo ci, ITypeManager typeManager)
in LuckySoft.Core.Runtime.PropertyMetaData.Deserialize(ITextDataReader data, Object obj, CultureInfo ci, ITypeManager typeManager)
in LuckySoft.Core.Runtime.Serializer.Deserialize(ITextDataReader data, Object obj, CultureInfo ci, ITypeManager typeManager)
in LuckySoft.Core.Runtime.Serializer.Deserialize(ITextDataReader data, CultureInfo ci, ITypeManager typeManager)
in LuckySoft.Core.Runtime.CollectionSerializer.DeserializeSimpleCollection[T](ICollection`1 collection, ITextDataReader data)
in LuckySoft.Core.Runtime.CollectionSerializer.DeserializeSimpleCollection_stub[T](Object collection, ITextDataReader data)
in LuckySoft.Core.Runtime.CollectionSerializer.DeserializeCollection(Object collection, ITextDataReader data)
in LuckySoft.Core.DataContext.Load(DataReader reader)
in LuckySoft.Engine.Profiles.UserProfile.CanLoadGameFromDisk(String name)
in LuckySoft.Engine.Game.GameManager.can_load_game(String fileName)
in LuckySoft.Engine.Game.GameManager.CanLoadAutoSave()
in BaseScriptActions.ActionCanLoadAutoSave.Eval(ExecutionContext ctx)
in LuckySoft.Core.Interpreter.BoolExpressionGroup.Eval(ExecutionContext context)
in LuckySoft.Core.Interpreter.Condition.Do(ExecutionContext ctx)
in LuckySoft.Core.Interpreter.ExecutionContext.Update()
in LuckySoft.Core.Interpreter.ExecutionContext.UpdateWhileNotWait()
in LuckySoft.Core.Interpreter.ScriptVM.update(ExecutionContext ctx)
in System.Collections.Generic.List`1.RemoveAll(Predicate`1 match)
in LuckySoft.Core.Interpreter.ScriptVM.Update(Double dtime)
in LuckySoft.Engine.Game.Game.Update(GameTime time)
in LuckySoft.Engine.Game.Game.update_game_loop()
in LuckySoft.Engine.Game.Game.game_loop(IGameWindow window, GraphicsEngine engine, IResourceManager resourceManager, IGameContext gameContext, String commandline)
in LuckySoft.Engine.Game.Game.run(IGameWindow window, GraphicsEngine engine, IResourceManager resourceManager, IGameContext gameContext, String commandline)
-- Inner Exception --
Type:
System.FormatException
Message:
Stringa non riconosciuta come valore DateTime valido.
Stack:
in System.DateTimeParse.Parse(String s, DateTimeFormatInfo dtfi, DateTimeStyles styles)
in System.ComponentModel.DateTimeConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value)
---------------------
Something wrong while running the game!
Game exit called!
Game gracefully exited.
Game exit called!
Game gracefully exited.
Desktop.GameWindow = null
UnloadContent(gameContext)
Game Disposed!
Game Disposed!
Request to close form!
Game exit called!
--> Form Deactivated 17/04/2012 15.55.40
PauseAll
----> PauseGroup (Environment) = (-1)
----> PauseGroup (Fx) = (-1)
----> PauseGroup (Speech) = (-1)
----> PauseGroup (MiniGame) = (-1)
----> PauseGroup (Music) = (-1)
----> PauseGroup (Interface) = (-1)
Sorry for my long comment and thanks in advance!
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RE# 92
Thank you fubar.
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@89 You've got to cd (change directory) to the game's folder.
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Thanx, Great game, played non-stop...want more of this sort of games...thanx again!!!
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If it helps any of the people having (potential) graphics card problems, the game runs very smoothly here on WinXP with an onboard Intel 82945G Chipset graphics adapter which has 128MB memory.
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Fantastic game and very addictive, i want to play it again and again. Fiancee lives it as well and she should know, shes the boss.
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I really wanted this but could never get it to download fully.
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Very nice game - as always from Playrix - that sucked me in and didn't let me go until 01:00am.
I loved the "untangling of the spells" puzzles, and was very impressed with how the various puzzle types were used in an overall adventure. This is the first game in a long time that I was able to focus on the adventure and think of the puzzles as incidentals, rather than focus on the puzzles.
Thank you, GGOTD.
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change the audio!
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Thanks to GAOTD and Playrix for this wonderful game. Had no problem downloading and installing it on my Windows 7 64 bit netbook. I love the artwork. When a game is so beautiful to look at, you hope beyond hope that it also will be beautiful to play. And it really is. I have no complaints except that sooner or later the game will come to an end, and that will make me very sad. So thank you for making my weekend so enjoyable!
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Thank you, thank you, thank you for another hidden object game. This one really looks good too! Can't wait to play it.
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When I saw that today's giveaway was a HOG, I was so excited! It DL fine on my Win 7 x64. I started playing and only quit when I got stuck (about 3 hours later lol)! It's a great game. Good graphics, not so dark that you can't find stuff, good mini-games. Now if I could just figure out what to do now, I could finish the game!!
Thanks, GGoTD and Playrix for the game!!
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Wow! Great game!
Stephen...I've been tired of HOGs too but I read in your post how you, "got so engrossed in this one", and that was all I had to hear, immediately got it and glad I did. I just wish they'd find something besides ghosts and magic junk to base the stories on for a change. This one has particularly good graphics, puzzles and things. Very well done....one of the best I've ever seen. Great! Thanks guys!
........................Moderator comment.......................
Zombies would be a good theme. The main stream and Indie games have been full of zombie games for the last few years, but I don't remember seeing a HOG based zombie game. Maybe I'm wrong as i have ignored the genre for some time.
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As usual, I'll try just about anything from Playrix; they're almost always great. And this one is no exception: it's not "just" a HOG, it includes interesting puzzles, gives me time to figure them out, and plenty of hints if I don't. I haven't gotten far enough to comment on the story line, but so far, so good.
As for the long intro, just click the mouse to bypass it and go right to the play screen.
I think this game originally came from another developer: the first splash screen says "Stella Games," and the look is a bit different from most of the other Playrix games.
Once again, a big thank you to Whiterabbit, GOTD, and Playrix.
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As good as Whiterabbit and Gamezebo says it is.
The introduction grabbed from the first; that alone sets the tone for the rest of the game. Further in, I love that you don't have to do things in an exact order and that the puzzles are intuitive - no need for a caption to explain what to do.
The adventure element is fairly obvious too. It's easy to tell what you can pick up & carry; when you run out of things to do in a room, going back to another & looking around again will put you back on track. It has the real element of being lost somewhere - you retrace your steps and notice an item you had no use for before.
The music is great and appropriate for the settings; the hidden object sections aren't at all similar and nothing is ridiculously tiny or blended. When I got to open a glass cabinet door in an HO section, that decided me - the game is win! Enticing and well-designed.
Quibbles:
1) The best voice actor is a talking bird with a bad attitude and more interesting dialogue than your playing character or the stuff of R's notes. In fact, the written thoughts of your character in the diary are a more realistic take on what you'd be thinking rather than the passive stuff "you" say in the voice overs. If those lines were swapped...
2) Replay value, as HO scenes and associated clues remain the same. (I created 3 diff. players to test this.)
Still going to enjoy each moment of this game I love the pace, the surprises and the story... but tomorrow... when I'm not so sleepy.
PS: Mr. Whiterabbit - I have a letter pending for you and a few stamps to enclose in it as well, when next I go into town. My post office never opens for the weekend.
Cheers all. :)
...........................Moderator Comment.....................
Thank you for your feedback Dana
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Hidden Object games are my personal favorite type of game. Having just finished this Mystery of Mortlake Mansion I can say it's one of the better ones. I enjoyed it!Thanks Playrix & GOTD.
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#72,87, joe, I would run the DirectX End-User Runtime Web Installer (use only Microsoft's website). It will install previous versions of DirectX which may not be present on your computer. If you can put cards in your computer, ATI or nVidia are better than Intel integrated graphics.
...........................Moderator comment......................
Thanks Fubar
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WR,
Looking at the system requirements I still think its the video card, mine has 64 MB and the SRs state 128MB. System is 2.20 GHz and RAM is 512 MB although Game Booster says I have 706MB RAM after it turns all the other stuff off for game play. DiagDX says 512 but everything is up when I run that one. Odd thing is I rarely have a problem running games, just this one and Elementals.
oh well, maybe I'll acquire a good luck fairy and find a new laptop dropped by my house some day; one can always dream!
......................Moderator comment........................
You are probably right. I'd keep the game though for the reasons mentioned below (being free syanding you can always transfer it at a later date. :)
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Nice game, working well on Win 7, graphics nice, did turn off all the sound. Was enjoying playing until I came across a bug in the game .... working in the Study, collected 3 of the 5 plates from the drawer and the puzzle stopped as if I collected them all when I hadn't. Now I'm stuck, I don't have all the pieces needed to complete the next puzzle and it won't even start to allow me to skip it. It's a shame, I enjoying the game but now can't go any further.
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GMMan...tried your suggestion and got error msg
Windows cannot find 'bin\Startup.bin'.
For the other poster trying to help...I keep forgetting about the Win Key but I do use Ctrl Esc and Alt Tab keys depending on which program I am running. As a last resort there is always Ctrl Alt Del to get the task mgr to end a balky prog.
Am pretty much a mouse person especially for games since I lost my usb gamepad in the flood. Mousie is a godsend for those of us with constant visits from Uncle Arthur (arthritis}!
Am off to check the other links to see if anything else will help. Played the trial version online this afternoon and found things I missed. I WANT this game!
............................Moderator comment........................
If you don't manage to get today's game working by the en of the giveaway, don't give up hope. Until we've solved the problem either way under no circumstances delete the game folder as it is free standing which means if we can find a cure later it should still be registered. Post your problem in the game discussion forums. Hopefully someone will be able to sort the problem out their. There is already a thread about this game (though referenced to MyPlayCity.
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Excellent game with very good graphics and small challenges. Spent the day playing it to the end and enjoyed it very much. Unlike many HOGs most of the items were labeled well enought to find them.
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RE: #72 joe,
Thank you for your response Stephen. I know it must seem strange to see that I just have problems here but it is true. I can download an use everything from GOTD. It is this game side that I have trouble with.
I am at a loss to figure it out. The new computer had a fresh install of Windows 7 . Only firewall and anti virus loaded. Nothing else in start up or running in background. To me that is what makes this even stranger. Can't be graphics or direct x on a new computer.
Anyway , thank you for always being sympathetic and trying to help.
...........................Moderator Comment....................
Thanks for replying. Maybe it's your AV software?
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Excellent game! It's a little misleading to call it a hidden-object game, as it has so many other puzzle types as well. I'd say, overall, you spend more time on the other types (collectively) as you do on HOG.
Usually, in this kind of game, the story line is superfluous and I generally ignore it, but this time I got somewhat caught up in it. In fact, my only suggestion is to modify the end a bit. The last few very-challenging Magic Web puzzles take so long to solve that they kind of break the suspense/momentum. I would suggest putting the hardest ones a little earlier and have moderate-difficulty ones at the very end.
The last challenge being a race-against-the-bad-guy is a nice touch.
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Thanks for the feedback.
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I had the same problem as #21; game wouldn't open, not even with Game Booster. Tried GMMan's troubleshooting advice in comment #43. Game opened but was still extremely sluggish. Opened it using Game Booster, as per Whiterabbit's recommendation. Now opens and runs! Thank you gentlemen. :)
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Nice one, thanks for the feedback.
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This is an intriguing and complex Hidden Object Game. Much more interesting than the usual "click on things from The List" variety. I usually play games that are more "linear" but I'm getting used to clicking on the map to look for "!" spots. The graphics are good, though I do find myself physically moving around to get a better view of different screen areas on the monitor. Some scenes are a bit too monochromatic for my eyesight. I like the many variations of mini-games. The story, though rather trite, is OK to move things along. The music is unobtrusive and the voices are fine in that they are infrequent. (Just FYI: I am female, but prefer the male voice.) Though Full Screen is best for most HOGs, I appreciate the ability to switch off (and access my desktop - as I am doing now). I would like to have the option of keeping my "regular" cursor (in any game). The "fancy" ones are "gittery" in some games, but this one seems fine; quite accurate and stable. The opening sequence, though beautiful, seems rather long on repeated re-entries. I appreciate the unlimited (I think - *hope* - they are UNlimited) hints with a quick re-charge. I would like to get all the way through this without accessing the walk-through... I don't think I could do that without the hints. THX.
This is a good brain-teaser and will keep me busy "wasting time" for many hours to come. Thank you to GGOTD, Playrix and Stella Games for a wonderful, "thinky" adventure. I hope we see more like this.
As always - Thank You, Whiterabbit, for detailed instructions and review information. Installs and plays well on Vista 64-bit.
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Thanks for the feedback Lucky Kitty
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I wanted to throw my vote of appreciation into the growing stack for Playrix. Until I started frequenting this site I had never heard of Playrix - probably because I'm not really that much of a "gamer" (unlike my son, who is heavy into first-person "shooter" RPG's, and my wife, who's constantly downloading free trials of various games from BigFish and other clearing-houses).
Be advised that you're contributing to my rapid decrease in personal productivity by offering so many quality distractions! (Yes, I like to blame other people for my own personal shortcomings...)
I assume that the file size, coupled with the number of people downloading it, is the reason you have your delivery server throttled back to such a slow delivery rate. The highest speed I was able to get was just under 80Kbps, which is agonizingly slow for a 167MB file (approx. 45 minutes!).
Still, based on everyone's recommendation it's worth it, and I can't wait to jump in and start playing!
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Thanks for the feedback. On average (14 hours into the giveaway) there were around one download every 4 seconds. My own download took about 20 minutes a few days previously.
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i forgot to mention that when i first tried to install, i got the error message about some process already being in use. quitting out of chrome solved that problem (i know, i know, it's good practice to quit out of other apps, but i have so many tabs open, it's a pain). the installation then went fine, but i had to reboot to get the game to launch. after that, all went AOK.
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Thanks for the feedback.
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This game looked good, so i downloaded and installed. It lagged a bit (I’m always running such games in a virtual machine, so this happens frequently) but generally started out nicely.
A bit too easy for my taste (although i didn’t play really far, only to the bedroom upstairs), still quite a decent game.
Until I found a bug, making it impossible to continue. So I wanted to leave a
WARNING: Don’t abort solving a portal riddle if you already inserted the crystal. This caused the portal to go black, so I am now unable to open this portal and continue.
I’m not certain if i really want to redo everything from the beginning or just leave it...
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Thanks for the feedback.
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There's now been over 15 thousand downloads; that's nearly 23 downloads every minute or one every 3 seconds (give or take a little) since the giveaway started 11 hours ago. Will it beat last weeks Mahjong that had over 21 000 downloads? :)
I think it'll just miss out.
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For all of you having problems, please try my troubleshooting steps above: http://game.giveawayoftheday.com/mystery-of-mortlake-mansion/#comment-272145
Because the game is written in C#, there is a pretty clear stack trace and exception messages to help solve the problem.
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Thanks for the help :)
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Download took a while. Installed just fine on Vista Home Prem. Games special effect very nice! Played awhile ... still stuck in the Library! LOL!
Off Topic: I Can never find anything on the Forum!?! Is there "A Request" place on the Forum or Here to ask for various types of game? For example like Domino or Backgammon Games!
Thanks!
G!:)
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Yes there is.
http://www.giveawayoftheday.com/forums/topic/1450/page/49
:lol:
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I'll just add my two thumbs up for this one. I don't remember whether I got as a Big Fish or Amazon deal, but this is one of the games I played through until finishing over a couple of days- just like a novel you can't put down.
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