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<title><![CDATA[Brickshooter Egypt comments:]]></title>
<link>https://game.giveawayoftheday.com/brickshooter-egypt-2/</link>
<description><![CDATA[free licensed software daily]]></description>
<language>en</language>
<lastBuildDate>Sat, 18 Jun 2011 20:19:56 +0000</lastBuildDate>
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<title><![CDATA[By: Kathryn DesRoches]]></title>
<link>https://game.giveawayoftheday.com/brickshooter-egypt-2/#comment-185486</link>
<description><![CDATA[I just have to say that I just love this game!  The first part is fairly easy but as you go along it gets more difficult and it feels like a real accomplishment when you complete the last few levels. I'm on the last few sets and this is a game that challenges you so I haven't gotten bored with it.]]></description>
<pubDate>Sat, 18 Jun 2011 16:19:56 -0400</pubDate>
<guid isPermaLink="false">https://game.giveawayoftheday.com/brickshooter-egypt-2/#comment-185486</guid>
<dc:creator><![CDATA[Kathryn DesRoches]]></dc:creator>
</item>
<item>
<title><![CDATA[By: qcheryl]]></title>
<link>https://game.giveawayoftheday.com/brickshooter-egypt-2/#comment-180819</link>
<description><![CDATA[I have played this game almost through to the end (5 more levels remaining) since downloading it last weekend.  

- The game plays really nicely when windowed.  As someone else mentioned, there is no need to go through the steps of the exit menu; just click the X and your game is saved.

- Need a Hint button.  Sometimes the wait for an auto-hint takes so long.  Too long.  I really need a Hint button.  This would be my top request.

- I would also like to have the ability to select the difficulty of gameplay.  Some days I want the challenge of Evil, and other days I'd prefer Easy.  This would really help with the fun vs. frustration factor.

- More levels.

- I second the comment that based on the name, I thought this was a Breakout type game.  I almost didn't bother to read the description.  

This game is okay.  It requires a fair amount of concentration.  The game play is innovative, so kudos for that.  I prefer easier match 3 games like Snood, Magic Lines, or 4 Elements; however, this game might be good for an occasional challenge.  Thank you, Playrix.


.........................Moderator Comment............................


Thank you very much  for your feedback.  Much appreciated]]></description>
<pubDate>Sun, 29 May 2011 08:12:44 -0400</pubDate>
<guid isPermaLink="false">https://game.giveawayoftheday.com/brickshooter-egypt-2/#comment-180819</guid>
<dc:creator><![CDATA[qcheryl]]></dc:creator>
</item>
<item>
<title><![CDATA[By: Nathaniel Burson]]></title>
<link>https://game.giveawayoftheday.com/brickshooter-egypt-2/#comment-180677</link>
<description><![CDATA[Great game. I played it last time it came around. I got stuck on the last level last time, this time I beat it and am close to beating it the second play-through. It needs storyline and incentives, IMHO. For example, there is no incentive to do combinations except "horus combo". Which seems rather unrewarding. 

I'd suggest that certain levels of combos give you a wild-card color to shoot out next turn. Or perhaps a higher level combo would allow you to remove any tile on the board. 

Another place that needs incentives would be auto-combos (when it's set up so that one tile being dropped leads to the tiles moving and making more and more matches. I'd think a reward there is in order. 

Some sort of time-related trophy would be nice; a hint button; and an infinite mode, where tiles fill the center 6x6 grid and refresh from the center as they're matched off. 

In that infinite mode, you could have to complete certain challenges; for example, match 10 reds in 1 minute; Match a series of colors in a certain order (red, yellow, blue, green, black). Etc. If mixed in with a story line, I think these ideas would really improve an already good game.


.........................Moderator Comment..........................


Thank you for your feedback.  Much appreciated.]]></description>
<pubDate>Sat, 28 May 2011 17:52:53 -0400</pubDate>
<guid isPermaLink="false">https://game.giveawayoftheday.com/brickshooter-egypt-2/#comment-180677</guid>
<dc:creator><![CDATA[Nathaniel Burson]]></dc:creator>
</item>
<item>
<title><![CDATA[By: Angel9RakouCobra]]></title>
<link>https://game.giveawayoftheday.com/brickshooter-egypt-2/#comment-179501</link>
<description><![CDATA[Oh what good luck. :) I wasn't online Sunday, but I already had this from another giveaway (and I'd like to note that I'm using whichever version was given away here previously, in case there are any differences).

I'd been playing this one off and on and really do love it. Perhaps it's my lack of knowledge of casual games, but I don't think I've ever played anything like Brickshooter Egypt. The gameplay is fun and original. It seems you can either tackle a level by simply clearing things in any order, or you could apply some strategy to rack up points. That kind of flexibility allows the game to cater to casual gamers, as well as those who want a more challenging puzzle experience.

I like how the graphics give off an ancient vibe (but then again, I'm a sucker for Egyptian themes). They are, however, a bit blurry on my monitor. Sound and music are decent.

I've got a bit of a writer's block typing this review, but I still have some suggestions:

-The theme is very well done, but could use a bit more variety. Certainly keep the Egyptian theme, but vary the background a little more.

-Correct me if I'm wrong (and I could easily be since I have to keep the volume low at times), but is there only one music track? If so, adding more would be nice.

-An optional timed mode would be nice. The timed mode could either be a separate mode or could simply be turned on and off at any time (there could be toggle button on the map screen for this).

-I haven't had the chance to replay any stages, but I see others are saying it's the same pattern every time. It would be nice if there was some way to randomize patterns, or perhaps have a second mode where the player chooses the difficulty and the game creates a random pattern. Another interesting idea might be some sort of endless mode. Blocks could drop themselves onto the screen or keep appearing at a faster and faster rate until the player can no longer keep up. The game would end when the screen fills.

-I'm not seeing any sort of in-game story. It's not necessary for me, but a story might draw in more people.

-The intro tutorial is sort of slow moving. It would be nice to be able to click to skip to the next part of the instructions.

-My usual gripe: Widescreen support or an in-game setting to turn on and off black bars along the sides of the screen.

But I do agree with the majority here - this game is excellent already. It's among my favorite casual games currently, and I know I'd recommend it to others. However, $19.95 seems steep.

Thanks GGAOTD and Playrix!



.............................Moderator comment.....................

Thanks for the feedback.  Much appreciated  :)]]></description>
<pubDate>Mon, 23 May 2011 16:54:14 -0400</pubDate>
<guid isPermaLink="false">https://game.giveawayoftheday.com/brickshooter-egypt-2/#comment-179501</guid>
<dc:creator><![CDATA[Angel9RakouCobra]]></dc:creator>
</item>
<item>
<title><![CDATA[By: Travis]]></title>
<link>https://game.giveawayoftheday.com/brickshooter-egypt-2/#comment-179412</link>
<description><![CDATA[Very enjoyable.  Downloaded and installed with ease as usual with GOTD.  Complex gameplay, really makes you use your brainpower and strategize.  Found even the early levels could take up to 10 minutes to solve.  Will definitely play this one quite a bit.]]></description>
<pubDate>Mon, 23 May 2011 08:56:38 -0400</pubDate>
<guid isPermaLink="false">https://game.giveawayoftheday.com/brickshooter-egypt-2/#comment-179412</guid>
<dc:creator><![CDATA[Travis]]></dc:creator>
</item>
<item>
<title><![CDATA[By: SamF]]></title>
<link>https://game.giveawayoftheday.com/brickshooter-egypt-2/#comment-179394</link>
<description><![CDATA[sure wish I hadn't missed this game yesterday.  One of my favorite genres.]]></description>
<pubDate>Mon, 23 May 2011 07:32:53 -0400</pubDate>
<guid isPermaLink="false">https://game.giveawayoftheday.com/brickshooter-egypt-2/#comment-179394</guid>
<dc:creator><![CDATA[SamF]]></dc:creator>
</item>
<item>
<title><![CDATA[By: Weezie]]></title>
<link>https://game.giveawayoftheday.com/brickshooter-egypt-2/#comment-179301</link>
<description><![CDATA[I have read everyone's comments and it goes to show you that taste cannot be argued.  The majority loves this game and I simply like it. It's a matter of preference, therefore I will NOT come here and "bash"the games, the developers for their generosity, WhiteRabbit for his hard work or any of the community members.  I'm saying this only because I have been away for well over a year and I've just recently been back.  I sadly noticed that some things haven't changed such as destructive criticism.  I was wondering...if GGOTD could manage to give a game away like it used to, would that shut people up? Nah! some people just love being negative.  BTW, I am grateful for what GGOTD gives away.  Whether I like the games or not shouldn't matter. Not liking a game doesn't make it a bad game so therefore the comments shouldn't be made in regards to my dislikes.  

Anyway, that said, the game installed fine on Win7 HP x64 &amp; Vista HP x64.  It's challenging enough but it could be even more so with a timer as a choice with more points for finishing within a certain amount of time.  I'm well aware that lots of people prefer the relaxed mode but it's just my thought for this game.  Rewards and trophies could be given for best time, best combo, ect.

Thanks GGOTD and Playrix for this game.  A special thanks to Playrix for being so generous with their games lately.  If my memory serves me right, most of the games were given away by them these past few weeks.  I meant to comment last week's game Fishdom, given by Playrix.  I was pretty happy to download that game and hope there will be another one of that family soon because I was thinking about buying the whole package but would like to try them first.  So again thank you.  

A grateful community member,


..........................Moderator comment..........................

Thanks for your feedback]]></description>
<pubDate>Sun, 22 May 2011 21:10:02 -0400</pubDate>
<guid isPermaLink="false">https://game.giveawayoftheday.com/brickshooter-egypt-2/#comment-179301</guid>
<dc:creator><![CDATA[Weezie]]></dc:creator>
</item>
<item>
<title><![CDATA[By: Fubar]]></title>
<link>https://game.giveawayoftheday.com/brickshooter-egypt-2/#comment-179285</link>
<description><![CDATA[whiterabbit-uk, the instructions for disabling negative response DNS caching in Windows XP (people should seriously upgrade) are at
http://support.microsoft.com/kb/318803 --note that you should only reduce time-to-live for negative responses, do not disable DNS caching.  The registry editor (Windows Start button, Run, regedit.exe) is always "live", any changes you make are immediate, so always be extremely careful when editing the registry).

For XP and higher, you can open a command prompt (Start, Programs, Accessories, Command Prompt) and run
ipconfig /displaydns --to display the DNS cache entries
ipconfig /flushdns --to flush the DNS cache
These operations are safe.  On Vista and higher, you'll probably need to run the ipconfig command from an administrator account, or start the Command Prompt by right-clicking and selecting "Run as administrator".


...........................Moderator Comment.........................
as always tank you for your input fubar.  Your feedback is always to the point and useful.]]></description>
<pubDate>Sun, 22 May 2011 19:53:15 -0400</pubDate>
<guid isPermaLink="false">https://game.giveawayoftheday.com/brickshooter-egypt-2/#comment-179285</guid>
<dc:creator><![CDATA[Fubar]]></dc:creator>
</item>
<item>
<title><![CDATA[By: Leanlouie]]></title>
<link>https://game.giveawayoftheday.com/brickshooter-egypt-2/#comment-179284</link>
<description><![CDATA[Downloaded and installed quickly, opened fine and seems like a pretty good game.  I like the challenge of trying to match three from the outside, rather than the normal match 3.  Thanks for a great game!]]></description>
<pubDate>Sun, 22 May 2011 19:52:25 -0400</pubDate>
<guid isPermaLink="false">https://game.giveawayoftheday.com/brickshooter-egypt-2/#comment-179284</guid>
<dc:creator><![CDATA[Leanlouie]]></dc:creator>
</item>
<item>
<title><![CDATA[By: kerry tonkin]]></title>
<link>https://game.giveawayoftheday.com/brickshooter-egypt-2/#comment-179277</link>
<description><![CDATA[this is a great game, starts off easy but gets harder as each level is passed. thanks for a great game]]></description>
<pubDate>Sun, 22 May 2011 19:29:43 -0400</pubDate>
<guid isPermaLink="false">https://game.giveawayoftheday.com/brickshooter-egypt-2/#comment-179277</guid>
<dc:creator><![CDATA[kerry tonkin]]></dc:creator>
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